POV-Ray : Newsgroups : povray.general : Req: Candy Cane Server Time
11 Aug 2024 19:36:20 EDT (-0400)
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From: Bob
Subject: Re: Req: Candy Cane
Date: 27 Jun 1999 01:36:43
Message: <3775B854.35D94E55@aol.com>
Yes, you are definately not alone in that.

Ken wrote:
> 
> Ron Parker wrote:
> >
> > Kinda on this same topic...
> >
> > It sure would be nice if there were a spiral pattern that varied angle
> > only with y.  That is to say, one like spiral1 but with a
> > cross-section that looks like radial.  Am I alone in thinking this?
> 
> I have wished this...
> 
> --
> Ken Tyler
> 
> mailto://tylereng@pacbell.net

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/homepage.htm
 mailto://inversez@aol.com?Subject=PoV-News


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From: Peter Popov
Subject: Re: Req: Candy Cane
Date: 27 Jun 1999 02:40:26
Message: <3776d4a6.35202615@204.213.191.228>
On Sun, 27 Jun 1999 01:28:34 GMT, par### [at] fwicom (Ron Parker) wrote:

>
>Kinda on this same topic... 
>
>It sure would be nice if there were a spiral pattern that varied angle
>only with y.  That is to say, one like spiral1 but with a
>cross-section that looks like radial.  Am I alone in thinking this?

This one is easily faked with a) a pigment_map b) dejong box effect
but these solutions are slow. I have needed this, too, in fact my
twister.inc was born to suit my need for this pattern. If there was
such a pattern then I could render that H.E.Day toothpaste that people



Peter Popov
ICQ: 15002700


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From: Lance Birch
Subject: Re: Req: Candy Cane
Date: 27 Jun 1999 02:42:56
Message: <3775c7f0@news.povray.org>


HEY!!!  ;-)

--
Lance.


---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://listen.to/colorblind


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From: Peter Popov
Subject: Re: Req: Candy Cane
Date: 27 Jun 1999 03:04:17
Message: <3775daaf.36747459@204.213.191.228>
On Sun, 27 Jun 1999 16:37:51 +1000, "Lance Birch"
<lan### [at] usanet> wrote:


>
>HEY!!!  ;-)


He even has it stamped on his forehead :)

Lance, if you dare deny I'll show you a pic (with two more rings :) )


Peter Popov
ICQ: 15002700


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From: Lance Birch
Subject: Re: Req: Candy Cane
Date: 27 Jun 1999 03:11:54
Message: <3775ceba@news.povray.org>
>Lance, if you dare deny I'll show you a pic (with two more rings :) )



Go ahead, I'd love to see where you'd put them :)  Lucky you've only got my
head!  LOL

(for anyone else read this, it may sound very confusing)

--
Lance.


---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://listen.to/colorblind


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From: David Wilkinson
Subject: Re: Req: Candy Cane
Date: 27 Jun 1999 19:59:12
Message: <3779ba99.48947019@news.povray.org>
On Fri, 25 Jun 1999 12:56:53 -0700, Ken <tyl### [at] pacbellnet> wrote:

>  Does anyone have a stripped candy cane they could share with me. I
>can model the thing all right but getting the stripe to wrap around the
>bend properly is giving me epileptic fits. I prefer a non patch solution
>for this if at all possible.

Ken, I know this is a bit late but I have posted KandyCane.jpg in
povray.binaries.images and the source in povray.text.scene-files.  It uses the
Striscia macros developed by Daniele Varrazzo. It's a bit different to Chris
Huff's solution. Hope you like it.
David
------------
dav### [at] cwcomnet
http://www.hamiltonite.mcmail.com
------------


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From: Ken
Subject: Re: Req: Candy Cane
Date: 27 Jun 1999 20:07:57
Message: <3776BCFA.92FF8FE@pacbell.net>
David Wilkinson wrote:
> 
> On Fri, 25 Jun 1999 12:56:53 -0700, Ken <tyl### [at] pacbellnet> wrote:
> 
> >  Does anyone have a stripped candy cane they could share with me. I
> >can model the thing all right but getting the stripe to wrap around the
> >bend properly is giving me epileptic fits. I prefer a non patch solution
> >for this if at all possible.
> 
> Ken, I know this is a bit late but I have posted KandyCane.jpg in
> povray.binaries.images and the source in povray.text.scene-files.  It uses the
> Striscia macros developed by Daniele Varrazzo. It's a bit different to Chris
> Huff's solution. Hope you like it.
> David
> ------------
> dav### [at] cwcomnet
> http://www.hamiltonite.mcmail.com
> ------------

  Thank you David I will check it out.

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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From: Matt Giwer
Subject: Re: Req: Candy Cane
Date: 28 Jun 1999 15:21:30
Message: <3777CB41.1F2054F8@giwersworld.org>
Ken wrote:
> 
> Hi ?
> 
>   Does anyone have a stripped candy cane they could share with me. I
> can model the thing all right but getting the stripe to wrap around the
> bend properly is giving me epileptic fits. I prefer a non patch solution
> for this if at all possible.
> 
> Thank you in advance for any help you may have to offer.

	If you map the colors instead of letting them be the spectrum
colors something like this should work. See the COMMENT!!! in the
file. 
The result is the first equation image on the page at the end.

// Persistence of Vision Ray Tracer Scene Description File
// File: ?.pov
// Vers: 3.1
// Desc: Basic Scene Example
// Date: mm/dd/yy
// Auth: ?[esp]
//

#version 3.1

#include "colors.inc"

global_settings
{
  assumed_gamma 2.2
}

// ----------------------------------------
camera
{
  location  <0.0, 9, -9.0>*3
  direction 1.5*z
  right     4/3*x
  look_at   <0.0, 0.0,  0.0>
}
/*
sky_sphere
{
  pigment
  {
    gradient y
    color_map { [0.0 color blue 0.6] [1.0 color rgb 1] }
  }
} */

light_source
{
  0*x // light's position (translated below)
  color red .50  green .50  blue 0.50  // light's color
  translate <-30, 30, -30>
}

light_source
{
  0*x // light's position (translated below)
  color red .50  green .50  blue .50  // light's color
  translate <30, 30, -30>
}

// ----------------------------------------
//plane { y, -1 pigment {color rgb <0.7,0.5,0.3>}}

//sphere { 0.0, 1 texture {pigment {radial frequency 8}
finish{specular 1}} }

  
#declare  tortor =union {
#local count1 = 0 ;
#local maximum =1500;
//#declare count = 1;
#while (count1 < maximum)    
   
//box 
torus
//superellipsoid {<0.8,0.2>
{  0.8, 0.2
  texture {pigment {radial frequency count1/100} /* COMMENT!!!
play with this line first */ 
   finish{specular 1}
  rotate y*count1*(360/maximum) }
   //interior {ior 1.8}   
  rotate x*count1*360/maximum/5 
  translate <count1*360/maximum/25,0,0>
  translate
<sin(2*pi*count1/maximum)/cos(2*pi*count1/maximum),0,0>
  rotate y*count1*(360/maximum)
}
                   
#declare count1 = count1 +.5;
#end
                  
}//end union  

tortor


-- 
<blink>------------------------------------</blink>

http://www.giwersworld.org/artsii/

Finally up on 99/06/22


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From: Steve
Subject: Re: Req: Candy Cane
Date: 30 Jun 1999 13:30:06
Message: <377A5575.C6AF90B3@puzzlecraft.com>
Ken,

You might try using Twist and Bend includes, both of them are at Chris
Colefax's site.

steve

Ken wrote:

> Hi ?
>
>   Does anyone have a stripped candy cane they could share with me. I
> can model the thing all right but getting the stripe to wrap around the
> bend properly is giving me epileptic fits. I prefer a non patch solution
> for this if at all possible.
>
> Thank you in advance for any help you may have to offer.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net


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From: Steve
Subject: Re: Req: Candy Cane
Date: 30 Jun 1999 13:32:38
Message: <377A560D.24B0D0F7@puzzlecraft.com>
Sorry - just the Object Bender include from Chris Colefax will do the job
of both twisting and bending an object. Used with ClockMod you can even
animate the effect.

steve

Ken wrote:

> Hi ?
>
>   Does anyone have a stripped candy cane they could share with me. I
> can model the thing all right but getting the stripe to wrap around the
> bend properly is giving me epileptic fits. I prefer a non patch solution
> for this if at all possible.
>
> Thank you in advance for any help you may have to offer.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net


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