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Hi All,
I'm trying to model explosions (fireballs, shockwaves, Praxis waves,
that sort of thing) for use in space battle scenes using POV-Ray 3.1,
and I can't seem to get media to do what I want it to. Has anyone out
there modelled any explosion effects with any degree of success? and if
so, would they be prepared to share their code or give me a few
pointers? I can get the 'perfect spherical fireball' effects OK, but the
turbulence modifier doesn't look as convincing as it used to with halos,
and as far as I can see there's no tutorial info on the new media stuff
in the 3.1 documentation.
Cheers,
D.
====================================================
Dylan Beattie dmb### [at] ecssotonacuknospam
Pt II Computer Science, University of Southampton
http://www.ecs.soton.ac.uk/~dmb197/ ICQ:34865704
====================================================
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Dylan Beattie wrote:
>
> Hi All,
>
> I'm trying to model explosions (fireballs, shockwaves, Praxis waves,
> that sort of thing) for use in space battle scenes using POV-Ray 3.1,
> and I can't seem to get media to do what I want it to. Has anyone out
> there modelled any explosion effects with any degree of success? and if
> so, would they be prepared to share their code or give me a few
> pointers? I can get the 'perfect spherical fireball' effects OK, but the
> turbulence modifier doesn't look as convincing as it used to with halos,
> and as far as I can see there's no tutorial info on the new media stuff
> in the 3.1 documentation.
>
> Cheers,
>
> D.
>
> ====================================================
> Dylan Beattie dmb### [at] ecssotonacuknospam
> Pt II Computer Science, University of Southampton
> http://www.ecs.soton.ac.uk/~dmb197/ ICQ:34865704
> ====================================================
Hi Dylan.
Haven't heard from you in quite a while.
Take a look around in the povray.text.scene-files as well
as it's binary equivelant. There have been a couple of fireball
related examples posted there. One that was rather noteworthy.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Yeah, ole buddy. Here's some work along those lines. Tell me what you
think, ok?
Oh, by the way, feel free to put these on the Pov-Ray Collection!
And this is a work in progress...
H. E. Day
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H. E. Day wrote:
>
> Yeah, ole buddy. Here's some work along those lines. Tell me what you
> think, ok?
> Oh, by the way, feel free to put these on the Pov-Ray Collection!
> And this is a work in progress...
Hi guys - nice to see someone remembers me after all this time :)
As for Howard's explosion plugin - wow! It'll take a little while to
work out what the various options do, but it looks great so far - the
shockwave option is particularly appealing. The only suggestion - and
I'm sure you've already thought of this! - is that once it's finished,
some decent documentation and examples will make all the difference. I
know it's only WIP at the moment, but I'd hate to see another great
utility not used to it's full potential 'cos no-one really knows how to
use it. Drop me a line if you want any help with documenting it or
seeing what it's capable of... :)
Thanks, and good luck with it!
D.
====================================================
Dylan Beattie dmb### [at] ecssotonacuknospam
Pt II Computer Science, University of Southampton
http://www.ecs.soton.ac.uk/~dmb197/ ICQ:34865704
====================================================
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