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apply a pigment to the whole difference.
like this :
difference {
cylinder {
<0,0,0>,<0,1,0>,0.5
open
}
box{
<-0.5-0.1, -0.1, -0.5-0.1>,
<0.5+0.1, 1+0.1, 0>
pigment { transmit 1 }
}
pigment {
White
}
}
Raymond Gilford wrote:
>
> Hi
>
> I am having a problem with the difference feature. When I have the
> object that I want to cut a section out of built and go to apply the
> difference function, I get black in the cutout section. Does anyone know
> how to get around this? I have a layered object that I want to do a
> cutaway from.
>
> RG
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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Okay maybe I was not clear when I presented the problem. I have set of
cylinders that are grouped together with a union. They already have separate
textures applied to them. I want to create a cutaway to show the internal
textures. But when I do the difference I get black over the whole thing.
Spider wrote:
> apply a pigment to the whole difference.
> like this :
> difference {
> }
>
> Raymond Gilford wrote:
> >
> > Hi
> >
> > I am having a problem with the difference feature. When I have the
> > object that I want to cut a section out of built and go to apply the
> > difference function, I get black in the cutout section. Does anyone know
> > how to get around this? I have a layered object that I want to do a
> > cutaway from.
> >
> > RG
>
> --
> //Spider
> What I can do and what I could do, I just don't know anymore
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