Okay maybe I was not clear when I presented the problem. I have set of
cylinders that are grouped together with a union. They already have separate
textures applied to them. I want to create a cutaway to show the internal
textures. But when I do the difference I get black over the whole thing.
Spider wrote:
> apply a pigment to the whole difference.
> like this :
> difference {
> }
>
> Raymond Gilford wrote:
> >
> > Hi
> >
> > I am having a problem with the difference feature. When I have the
> > object that I want to cut a section out of built and go to apply the
> > difference function, I get black in the cutout section. Does anyone know
> > how to get around this? I have a layered object that I want to do a
> > cutaway from.
> >
> > RG
>
> --
> //Spider
> What I can do and what I could do, I just don't know anymore
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