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Is there any way I can map a height field onto an object? I am planning to
model a knife using POV, and the handle has a specific bumped pattern. I
have created a file to simulate the pattern using a height field, and I've
attached a render of a height field square using the image so you guys can
see what I'm talking about. Anyway, any help appreciated: like how to get
this to work, or alternate options I could use.
Mike Metheny
lon### [at] vtedu
http://loneshepherd.ml.org
"If one's words are no better than silence, one should be silent."
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Attachments:
Download 'hftemp.jpg' (30 KB)
Preview of image 'hftemp.jpg'
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First of all:
Please *do not* post any binaries in this group! There are many users
who have to pay for the access to the internet and binaries take a lot
of time to load! If want to show binaries please put them to
povray.binaries.images and refer to this document.
Your question:
I think John Beales HF tools should solve your problem. If I am right
there is a posibility to map a heightfield onto a cylinder. It will be
sure a lot of work but I think it is possible.
Marc
--
Marc Schimmler
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Thank you, I will do so. I could probably get away with a bump_map, though
it would be really nice to have it be actually 3-dimensional. If it would
be a lot of work to map it to a cylinder; I'll be in for a job; cause I'm
gonna use a lathe tfor the handle. . .sigh.
Mike Metheny
lon### [at] vtedu
http://loneshepherd.ml.org
"If one's words are no better than silence, one should be silent."
Post a reply to this message
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Where can I get a copy of those HF tools, btw?
Thanks :>
Mike Metheny
lon### [at] vtedu
http://loneshepherd.ml.org
"If one's words are no better than silence, one should be silent."
Post a reply to this message
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"Michael A. Metheny" wrote:
>
> Where can I get a copy of those HF tools, btw?
>
http://www.best.com/~beale
--
Marc Schimmler
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