"AndreyG" <nomail@nomail> wrote:
> Thank you everybody for the comments and encouragement. Ok. I accept that: I can
> not see the light only it's reflection I can see.
> I create a mirror (ambient 0 diffuse 0 reflection 1 -perfect mirror?) point
> spotlight to the mirror at 45deg and look at the place where it reflected with
> camera (at -45deg).
Excellent. Good experiment.
I haven't had a chance to look it over in detail, and I may not be able to for a
But what i would suggest is to model what you think it ought to be with
cylinders, cones, tori, whatever lets you "draw" the result without interfering
with the scene - and then see how it compares.
If you put all of those objects into a union with "no_shadow", that will help a
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