Gilles Tran wrote:
> The following links are examples of recent 3D work taken outside the POV-Ray
> community. It's just a very small sample, but it covers a lot of ground.
> These works are for most of them created by professional graphic artists
> using high-end expensive tools, and able to spend a lot of time on their 3D
Wow, thanks. Those are some eye-openers and no mistake. I was kind of
stuck in the "how can I make the most realistic and detailed flowers and
trees" mode. That was competing with the "to heck with the flowers and
trees, maybe I can model some stuff on a table in a room" approach.
Time to do some serious re-thinking (and now we do have time.)