|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
When declaring a rather big grid of textures, POV doesn't report that it uses
this at all.
code is something like
#declare G = array[64][64]
looping through it and adding a different texture at each point. The texture i'm
using now is a average of onion, but this is probably not the thing.
POVray swaps a lot and uses 100Mb RAM (according to top in linux) and when it's
done it claims it used 7-11 Mb ... not something that I find interesting.
If code is necessaary I can provide it, but it's a rather big pice and not
something I can reduce easily.
--
//Spider -- [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
And the meek'll inherit what they damn well please
Get ahead, go figure, go ahead and pull the trigger
Everything under the gun
--"Sisters Of Mercy" -- "Under The Gun"
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
In article <374AA737.1631321C@bahnhof.se> , Spider <spi### [at] bahnhofse>
wrote:
> When declaring a rather big grid of textures, POV doesn't report that it uses
> this at all.
>
> code is something like
> #declare G = array[64][64]
> looping through it and adding a different texture at each point. The texture
i'm
> using now is a average of onion, but this is probably not the thing.
>
> POVray swaps a lot and uses 100Mb RAM (according to top in linux) and when
it's
> done it claims it used 7-11 Mb ... not something that I find interesting.
>
> If code is necessaary I can provide it, but it's a rather big pice and not
> something I can reduce easily.
The memory usage is in _one_ central place and all memory allocation goes
through it - this is a really strange bug...did you check how other platform
react?
Thorsten
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thorsten Froehlich wrote:
>
> The memory usage is in _one_ central place and all memory allocation goes
> through it - this is a really strange bug...did you check how other platform
> react?
Yep, windoze reports the same(starts to swap then claims it didn't use much RAM
at all)
--
//Spider -- [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
And the meek'll inherit what they damn well please
Get ahead, go figure, go ahead and pull the trigger
Everything under the gun
--"Sisters Of Mercy" -- "Under The Gun"
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
In article <374AD3C8.B7C8E010@bahnhof.se> , Spider <spi### [at] bahnhofse>
wrote:
>>
>> The memory usage is in _one_ central place and all memory allocation goes
>> through it - this is a really strange bug...did you check how other platform
>> react?
>
> Yep, windoze reports the same(starts to swap then claims it didn't use much
RAM
> at all)
Can you post the (mini-)scene in a text group or e-mail it to me please, I
would like to check it on the Mac (and find out what goes wrong, of course).
Thorsten
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
No "mini" avaiable.
I'll try to find the source and send it to you.
Thorsten Froehlich wrote:
>
> In article <374AD3C8.B7C8E010@bahnhof.se> , Spider <spi### [at] bahnhofse>
> wrote:
>
> >>
> >> The memory usage is in _one_ central place and all memory allocation goes
> >> through it - this is a really strange bug...did you check how other platform
> >> react?
> >
> > Yep, windoze reports the same(starts to swap then claims it didn't use much
> RAM
> > at all)
>
> Can you post the (mini-)scene in a text group or e-mail it to me please, I
> would like to check it on the Mac (and find out what goes wrong, of course).
>
> Thorsten
--
//Spider -- [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
And the meek'll inherit what they damn well please
Get ahead, go figure, go ahead and pull the trigger
Everything under the gun
--"Sisters Of Mercy" -- "Under The Gun"
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |