POV-Ray : Newsgroups : povray.binaries.utilities : Cloth simulator version 0.2.0 Server Time
4 Nov 2024 16:56:40 EST (-0500)
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From: Christoph Hormann
Subject: Re: Cloth simulator version 0.2.0
Date: 12 Feb 2001 15:04:40
Message: <3A8841CA.D0A2322B@gmx.de>
I have put the new cygwin executable on my site, sadly the stability does
not seem to be much better with the new version.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Tony[B]
Subject: Re: Cloth simulator version 0.2.0
Date: 13 Feb 2001 11:02:44
Message: <3a895aa4@news.povray.org>
God bless you and illuminate you to find a more stable algorithm!

Oh, look, it moves! Tony like...


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From: Jérôme M  Berger
Subject: Re: Cloth simulator version 0.2.0
Date: 16 Feb 2001 07:09:10
Message: <3A8D1866.5080504@iname.com>
Tony[B] wrote:

> Oh, look, it moves! Tony like...
	Then you should love these ;)
http://www.enst.fr/~jberger/cloth/hanging.mpg
http://www.enst.fr/~jberger/cloth/flag.mpg

	I should release the version that allowed me to do them next week 
(including the files for the flag).

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Tony[B]
Subject: Re: Cloth simulator version 0.2.0
Date: 16 Feb 2001 09:04:16
Message: <3a8d3360@news.povray.org>
> http://www.enst.fr/~jberger/cloth/hanging.mpg

Looks kinda rubbery. Also, is that in a vacuum or in air?

> http://www.enst.fr/~jberger/cloth/flag.mpg

OMG, did I see it loop?! I want this new version now! :)


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From: Marc-Hendrik Bremer
Subject: Re: Cloth simulator version 0.2.0
Date: 16 Feb 2001 09:21:27
Message: <3a8d3767@news.povray.org>
Both Anims are just wonderful! The flag will have a bad time in a storm like
that, but just wonderful.

Marc-Hendrik


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From: Scott Hill
Subject: Re: Cloth simulator version 0.2.0
Date: 16 Feb 2001 12:30:30
Message: <3a8d63b6@news.povray.org>
"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
news:3a8d3767@news.povray.org...
> Both Anims are just wonderful! The flag will have a bad time in a storm
like
> that, but just wonderful.
>

    Hmm - yeah should rip itself to shreds - Jerome, does the cloth
simulator handle that kinda thing ? Presumably it'd be quite easy - I guess
the cloth is a grid of interconnected springs, right ? So you could define
say a maximum 'stretch' factor - if a spring exceeds that, it breaks and
tears the cloth. Could that work ? Is it already in there ?

--
Scott Hill.
NC Graphics (Cambridge) Ltd.
http://www.ncgraphics.co.uk


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From: Jérôme M  Berger
Subject: Re: Cloth simulator version 0.2.0
Date: 16 Feb 2001 13:16:27
Message: <3A8D6E76.9040107@iname.com>
Tony[B] wrote:

 > Looks kinda rubbery. Also, is that in a vacuum or in air?
 >
	I'd say it's in very thin air. I played with the parameters to get it to 
swing largely before stabilising itself in the hung position.

 >
 > OMG, did I see it loop?! I want this new version now! :)
	No, it didnt loop (but of course, the movement should look like it 
repeats itself)

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Jérôme M  Berger
Subject: Re: Cloth simulator version 0.2.0
Date: 16 Feb 2001 13:18:19
Message: <3A8D6EEA.80109@iname.com>
Scott Hill wrote:

 > Hmm - yeah should rip itself to shreds - Jerome, does the cloth simulator
 >  handle that kinda thing ? Presumably it'd be quite easy - I guess the
 >  cloth is a grid of interconnected springs, right ? So you could
 > define say a maximum 'stretch' factor - if a spring exceeds that,
 > it breaks and tears the cloth. Could that work ? Is it already in
 > there ?
 >
	It's not already there, but you're right it would be trivially easy to 
add. I'll add it to my todo list.

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Christoph Hormann
Subject: Re: Cloth simulator version 0.2.0
Date: 16 Feb 2001 13:50:09
Message: <3A8D7661.176327B2@gmx.de>

> 
>         Then you should love these ;)
> http://www.enst.fr/~jberger/cloth/hanging.mpg
> http://www.enst.fr/~jberger/cloth/flag.mpg
> 
>         I should release the version that allowed me to do them next week
> (including the files for the flag).
> 

How long did those take to calculate?  All things i tried until now
usually took quite long and rarely succeeded at all because of the
stability problems.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Jérôme M  Berger
Subject: Re: Cloth simulator version 0.2.0
Date: 23 Feb 2001 07:42:43
Message: <3A965AC3.6000609@iname.com>
Christoph Hormann wrote:

 >
 > How long did those take to calculate?  All things i tried until now 
usually
 >  took quite long and rarely succeeded at all because of the stability
 >  problems.
 >
	I think it took about 2 hours for cloth simulation+render at 640x480. 
I've included the files for the flag with version 0.3.0

		Jerome
-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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