POV-Ray : Newsgroups : povray.binaries.utilities : Cloth simulator version 0.2.0 : Re: Cloth simulator version 0.2.0 Server Time
2 Jun 2024 02:32:17 EDT (-0400)
  Re: Cloth simulator version 0.2.0  
From: Scott Hill
Date: 16 Feb 2001 12:30:30
Message: <3a8d63b6@news.povray.org>
"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
news:3a8d3767@news.povray.org...
> Both Anims are just wonderful! The flag will have a bad time in a storm
like
> that, but just wonderful.
>

    Hmm - yeah should rip itself to shreds - Jerome, does the cloth
simulator handle that kinda thing ? Presumably it'd be quite easy - I guess
the cloth is a grid of interconnected springs, right ? So you could define
say a maximum 'stretch' factor - if a spring exceeds that, it breaks and
tears the cloth. Could that work ? Is it already in there ?

--
Scott Hill.
NC Graphics (Cambridge) Ltd.
http://www.ncgraphics.co.uk


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