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workbench G rendering cropped.
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Attachments:
Download 'workbench_g_crop_b.png' (4651 KB)
Preview of image 'workbench_g_crop_b.png'
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"Mike Miller" <mil### [at] gmailcom> wrote:
> workbench G rendering cropped.
I'll be studying your code, especially the wood for the workbench. That's my
current obsession in my POV modeling work and yours is amazing.
-- Chris R.
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"Chris R" <car### [at] comcastnet> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
> > workbench G rendering cropped.
>
>
> I'll be studying your code, especially the wood for the workbench. That's my
> current obsession in my POV modeling work and yours is amazing.
>
> -- Chris R.
Thanks, Unfortunately, it an image map on the workbench top. I mapped the top
and facing edge separately. It would be handy to have box mapping as a map_type.
:)
Mike.
https://polyhaven.com/textures
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"Mike Miller" <mil### [at] gmailcom> wrote:
> Thanks, Unfortunately, it an image map on the workbench top. I mapped the top
> and facing edge separately. It would be handy to have box mapping as a map_type.
Like this?
https://wiki.povray.org/content/Reference:Cubic_Pattern
- BE
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"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
>
> > Thanks, Unfortunately, it an image map on the workbench top. I mapped the top
> > and facing edge separately. It would be handy to have box mapping as a map_type.
>
>
> Like this?
>
> https://wiki.povray.org/content/Reference:Cubic_Pattern
>
>
> - BE
Why yes. :) ...I need to try this.
Does it only work with six pyramids? I have an architectural project I'm working
on...this would be great for wall assemblies/extrusions.
Mike.
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"Mike Miller" <mil### [at] gmailcom> wrote:
> Does it only work with six pyramids? I have an architectural project I'm working
> on...this would be great for wall assemblies/extrusions.
Well - yes - they are "pyramids" in the sense that they are the expansion of the
6 faces of a cube outwards from the center. Any object textured with this
pattern shows the "shell" at that distance from the center.
If you're familiar with isosurfaces, the analogy would be a different threshold,
or level set, of the function.
I recall this pattern being discussed here:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5a3fc73f52f18fa389df8d30%40news.povray.org%3E/
- BE
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"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Mike Miller" <mil### [at] gmailcom> wrote:
>
> > Does it only work with six pyramids? I have an architectural project I'm working
> > on...this would be great for wall assemblies/extrusions.
>
> Well - yes - they are "pyramids" in the sense that they are the expansion of the
> 6 faces of a cube outwards from the center. Any object textured with this
> pattern shows the "shell" at that distance from the center.
>
> If you're familiar with isosurfaces, the analogy would be a different threshold,
> or level set, of the function.
>
> I recall this pattern being discussed here:
>
>
http://news.povray.org/povray.binaries.images/thread/%3Cweb.5a3fc73f52f18fa389df8d30%40news.povray.org%3E/
>
>
> - BE
Thanks for the info...greatly appreciated.
Mike
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