POV-Ray : Newsgroups : povray.binaries.images : Logarithmic Spiral Fun Server Time: 26 Feb 2021 22:42:24 GMT
  Logarithmic Spiral Fun (Message 1 to 9 of 9)  
From: Robert McGregor
Subject: Logarithmic Spiral Fun
Date: 22 Jan 2021 05:40:02
Message: <web.600a62ee4c5795dc87570eab0@news.povray.org>
Okay, I guess Iím getting old. I started using POV-Ray when ray-tracing was a
shiny new technology back in the early 1990s, and I was first published writing
about ray-tracing and animation in books by Que and SAMs (Macmillan Computer
Publishing) nearly 30 years ago!

After using the new versions of Blender (2.8+) and other 3D software to create
my art these last couple of years itís really refreshing to come back to my
roots and just write simple POV-SDL code that does what I envision. Itís like
coming home :)

Any of you that are familiar with my body of work know Iím fascinated by
spirals. After a year long hiatus from POV-Ray I rendered a couple of different
acoustic diffuser designs last month, but then I couldnít help myself and
started dabbling with some new scenes based on spirals.

This image is the result of one of those many experimental scenes: 25 concentric
logarithmic spirals with randomly generated metallic materials and a
crystalline, spherical gem at the origin.


Cheers,
Rob


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rwm_spirallayers3_1920x1080px.jpg


 

From: Thomas de Groot
Subject: Re: Logarithmic Spiral Fun
Date: 22 Jan 2021 07:51:46
Message: <600a8412$1@news.povray.org>
Op 22/01/2021 om 06:35 schreef Robert McGregor:
> Okay, I guess Iím getting old. I started using POV-Ray when ray-tracing was a
> shiny new technology back in the early 1990s, and I was first published writing
> about ray-tracing and animation in books by Que and SAMs (Macmillan Computer
> Publishing) nearly 30 years ago!
> 
> After using the new versions of Blender (2.8+) and other 3D software to create
> my art these last couple of years itís really refreshing to come back to my
> roots and just write simple POV-SDL code that does what I envision. Itís like
> coming home :)
> 
> Any of you that are familiar with my body of work know Iím fascinated by
> spirals. After a year long hiatus from POV-Ray I rendered a couple of different
> acoustic diffuser designs last month, but then I couldnít help myself and
> started dabbling with some new scenes based on spirals.
> 
> This image is the result of one of those many experimental scenes: 25 concentric
> logarithmic spirals with randomly generated metallic materials and a
> crystalline, spherical gem at the origin.
> 
> 
> Cheers,
> Rob
> 

Welcome back indeed. I hope we shall see more from you. As always, 
stunning image with those excellent materials.

-- 
Thomas


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From: Ash Holsenback
Subject: Re: Logarithmic Spiral Fun
Date: 22 Jan 2021 12:58:36
Message: <600acbfc$1@news.povray.org>
On 1/22/21 12:35 AM, Robert McGregor wrote:
> This image is the result of one of those many experimental scenes: 25 concentric
> logarithmic spirals with randomly generated metallic materials and a
> crystalline, spherical gem at the origin.

very nice indeed


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From: Robert McGregor
Subject: Re: Logarithmic Spiral Fun
Date: 23 Jan 2021 00:05:02
Message: <web.600b678ced0b9f8487570eab0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Welcome back indeed. I hope we shall see more from you. As always,
> stunning image with those excellent materials.

Thanks Thomas!

I forgot to mention before that the spirals are all sphere sweeps, and there are
only 24, not 25, that was a typo :)

I made a few minor adjustments and rendered this closeup of the orb this
afternoon. I love how procedural textures and objects just show you more levels
of detail as you zoom in.

Cheers,
Rob


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Preview of image 'rwm_spirallayers3_detail_1920x1080px.jpg'
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From: Hj  Malthaner
Subject: Re: Logarithmic Spiral Fun
Date: 23 Jan 2021 02:29:02
Message: <600b89ee$1@news.povray.org>
On 1/23/21 1:03 AM, Robert McGregor wrote:

> I made a few minor adjustments and rendered this closeup of the orb this
> afternoon. I love how procedural textures and objects just show you more levels
> of detail as you zoom in.

Very nice materials indeed!


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From: Paolo Gibellini
Subject: Re: Logarithmic Spiral Fun
Date: 25 Jan 2021 14:08:24
Message: <600ed0d8@news.povray.org>
Robert McGregor wrote on 22/01/2021 06:35:
[...]
> This image is the result of one of those many experimental scenes: 25 concentric
> logarithmic spirals with randomly generated metallic materials and a
> crystalline, spherical gem at the origin.
> 
> 
> Cheers,
> Rob
> 

Both the images are beautiful, as always!
Paolo


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From: Mr
Subject: Re: Logarithmic Spiral Fun
Date: 25 Jan 2021 15:45:00
Message: <web.600ee6bced0b9f8416086ed00@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:
> Robert McGregor wrote on 22/01/2021 06:35:
> [...]
> > This image is the result of one of those many experimental scenes: 25 concentric
> > logarithmic spirals with randomly generated metallic materials and a
> > crystalline, spherical gem at the origin.
> >
> >
> > Cheers,
> > Rob
> >
>
> Both the images are beautiful, as always!
> Paolo

Mouth watering eye candy indeed! Please, do keep up your salmon swim back up !
Sorry but that's again a (duly credited pov-only-share-outside pic ;-) )


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From: Robert McGregor
Subject: Re: Logarithmic Spiral Fun
Date: 25 Jan 2021 17:35:00
Message: <web.600f0135ed0b9f8487570eab0@news.povray.org>
Paolo Gibellini <p.g### [at] gmailcom> wrote:
> Both the images are beautiful, as always!
> Paolo

Thank you Paolo :)


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From: Mike Horvath
Subject: Re: Logarithmic Spiral Fun
Date: 5 Feb 2021 13:25:34
Message: <601d474e@news.povray.org>
For some reason looking at this makes my brain hurt.


Mike



On 1/22/2021 12:35 AM, Robert McGregor wrote:
> Okay, I guess Iím getting old. I started using POV-Ray when ray-tracing was a
> shiny new technology back in the early 1990s, and I was first published writing
> about ray-tracing and animation in books by Que and SAMs (Macmillan Computer
> Publishing) nearly 30 years ago!
> 
> After using the new versions of Blender (2.8+) and other 3D software to create
> my art these last couple of years itís really refreshing to come back to my
> roots and just write simple POV-SDL code that does what I envision. Itís like
> coming home :)
> 
> Any of you that are familiar with my body of work know Iím fascinated by
> spirals. After a year long hiatus from POV-Ray I rendered a couple of different
> acoustic diffuser designs last month, but then I couldnít help myself and
> started dabbling with some new scenes based on spirals.
> 
> This image is the result of one of those many experimental scenes: 25 concentric
> logarithmic spirals with randomly generated metallic materials and a
> crystalline, spherical gem at the origin.
> 
> 
> Cheers,
> Rob
>


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