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Thomas de Groot <tho### [at] degrootorg> wrote:
> Op 18/08/2019 om 18:54 schreef Pekka Aho:
>
> I forgot to mention that they remind me somehow of the Sin City movies...
>
> --
> Thomas
Hehe, the colors/contrasts and somewhat cartoonish kind of style probably does
it, me thinks. Those movies are actually quite far away from my influences or
even liking. :D I'm all the way into sci-fi, cyberpunk and futuristic
technologies, so heading to those directions in pretty much all my game dev. and
artistic concepts. :)
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Op 19/08/2019 om 13:39 schreef Pekka Aho:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Op 18/08/2019 om 18:54 schreef Pekka Aho:
>>
>> I forgot to mention that they remind me somehow of the Sin City movies...
>>
>> --
>> Thomas
>
> Hehe, the colors/contrasts and somewhat cartoonish kind of style probably does
> it, me thinks. Those movies are actually quite far away from my influences or
> even liking. :D I'm all the way into sci-fi, cyberpunk and futuristic
> technologies, so heading to those directions in pretty much all my game dev. and
> artistic concepts. :)
>
Of course. :-)
I was referring to the graphics concept of the movies.
--
Thomas
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Pekka Aho wrote on 09/08/2019 13:33:
> Been somewhat busy making music basically the whole summer, but at last I'm back
> in business with POV again as well. =)
>
> Here's my latest one for my rooster game project:
>
Nice images, both the original and the pixelated version!
Paolo
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