POV-Ray : Newsgroups : povray.binaries.images : Roosters! :D Server Time
26 Apr 2024 14:27:18 EDT (-0400)
  Roosters! :D (Message 5 to 14 of 22)  
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From: Pekka Aho
Subject: Re: Roosters! :D
Date: 31 Dec 2018 16:15:01
Message: <web.5c2a85d39f1d91d626e3c2850@news.povray.org>
Location selection: the facility.


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From: Pekka Aho
Subject: Re: Roosters! :D
Date: 31 Dec 2018 16:20:00
Message: <web.5c2a871c9f1d91d626e3c2850@news.povray.org>
Location selection: the abbey / meditation centre.


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From: Pekka Aho
Subject: Re: Roosters! :D
Date: 31 Dec 2018 16:25:01
Message: <web.5c2a88649f1d91d626e3c2850@news.povray.org>
The player (also a rooster :D) turbo-boosted with futuristic/cyberpunk gadgets
and equipment:


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From: Pekka Aho
Subject: Re: Roosters! :D
Date: 31 Dec 2018 16:30:01
Message: <web.5c2a8a029f1d91d626e3c2850@news.povray.org>
And as this SIDE project has got out of control already some time ago, the
sequel (:D) has some more special gear to be obtained and equipped for
completing quests around the space ship/station. :D

PS. Where did I put my dried frog pills...?


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From: Pekka Aho
Subject: Re: Roosters! :D
Date: 31 Dec 2018 16:35:00
Message: <web.5c2a8ad29f1d91d626e3c2850@news.povray.org>
Oh, and ofc a shuttle craft for some shorter trips:


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From: Pekka Aho
Subject: Re: Roosters! :D
Date: 31 Dec 2018 16:40:01
Message: <web.5c2a8be39f1d91d626e3c2850@news.povray.org>
And one more. A reference to a classic game. I just really had to give this one
a shot too. :D


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From: Thomas de Groot
Subject: Re: Roosters! :D
Date: 1 Jan 2019 02:38:04
Message: <5c2b18dc$1@news.povray.org>
On 31-12-2018 21:51, Pekka Aho wrote:
> [snip]
> 
> However, here are some images as a mere scratch from the surface of what's been
> done and/or fiddled around with so far. :)
> 

:-)
Well, this really got me started the New Year on the right footing! All 
my best wishes for a successful continuation.

-- 
Thomas


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From: Dave Blandston
Subject: Re: Roosters! :D
Date: 2 Jan 2019 03:30:00
Message: <web.5c2c75759f1d91d679416a1f0@news.povray.org>
"Pekka Aho" <pek### [at] gmailcom> wrote:
> Added in some pixelated touch reminding a bit of mid 90's pre-rendered
> game graphics or so.

Hi Pekka Aho,

I always enjoy your work, and this new direction is very interesting! I am
curious, are the blurry effects around some of the graphics (such as the words
"Roosters! v1.0") a result of converting anti-aliased bitmap images into
something POV-Ray can manipulate, or are they generated procedurally? If the
blurry effects are intentional then please forgive my comment, but if not I
would humbly suggest that the blurriness detracts somewhat from the image. The
style itself is very exciting.

Spectral Rooster is definitely my favorite! Followed closely by Alien Rooster!

Thank you for sharing these awesome images from your project.

Regards,
Dave Blandston


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From: jr
Subject: Re: Roosters! :D
Date: 2 Jan 2019 07:55:00
Message: <web.5c2cb3c09f1d91d648892b50@news.povray.org>
hi,

"Pekka Aho" <pek### [at] gmailcom> wrote:
> And as this SIDE project has got out of control already some time ago...
> PS. Where did I put my dried frog pills...?

one "Endtime Hood" for me, please.  :-)

interesting (+ enigmatic) images.  v cool.


regards, jr.


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From: Pekka Aho
Subject: Re: Roosters! :D
Date: 3 Jan 2019 09:50:00
Message: <web.5c2e1fd29f1d91d626e3c2850@news.povray.org>
Many thanks for the feedback & cheers! =)

This is a remarkably goofier project compared to what I usually tend to do, so
we'll see what kind of wackyness I end up with, hehe. :D

"Dave Blandston" <nomail@nomail> wrote:
> I always enjoy your work, and this new direction is very interesting! I am
> curious, are the blurry effects around some of the graphics (such as the words
> "Roosters! v1.0") a result of converting anti-aliased bitmap images into
> something POV-Ray can manipulate, or are they generated procedurally?

The blur on the images seems to come from scaling the final rendered images up
to pixelated ones. I did have AA on the actual renderings, but then had it
turned off on my image editor, and apparently something happens there that
results in some slight softening here and there regardless. I have to
investigate it further just in case. :)


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