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I wrote some macros to help use the characters...
Post a reply to this message
Attachments:
Download 'sample_capabilities_.jpg' (171 KB)
Preview of image 'sample_capabilities_.jpg'
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On 02/20/2015 09:35 PM, Dave Blandston wrote:
> I wrote some macros to help use the characters...
>
VERY nice ... planning on posting the macros?
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On 2/20/2015 10:58 PM, James Holsenback wrote:
> On 02/20/2015 09:35 PM, Dave Blandston wrote:
>> I wrote some macros to help use the characters...
>>
> VERY nice ... planning on posting the macros?
Maybe in the object collection?
http://lib.povray.org/searchcollection/index2.php
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Mike Horvath <mik### [at] gmailcom> wrote:
> On 2/20/2015 10:58 PM, James Holsenback wrote:
> > On 02/20/2015 09:35 PM, Dave Blandston wrote:
> >> I wrote some macros to help use the characters...
> >>
> > VERY nice ... planning on posting the macros?
>
> Maybe in the object collection?
>
> http://lib.povray.org/searchcollection/index2.php
The source code is posted in the scene-files thread. I was a little hesitant to
post it because it still needs improvement but I think (and hope) it's usable.
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Le 21/02/2015 03:34, Mike Horvath a écrit :
>
> I wish POVray fully supported fonts and 2D vector formats like SVG. That
> would be a lot of work though.
Fonts : you have truetype, what do you need more ?
SVG: For having written by hand a SVG at work (small chart for disk
usage from php) it's just painful to write so I would not expect it
inline the SDL (but as a reference to a file, it's possible), and given
the xml nature, a complete xml parser would be needed. Xerces is a
possibility, yet it does not provide the interpretation part. What would
you do with such SVG ?
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On 2/21/2015 5:11 AM, Le_Forgeron wrote:
> Le 21/02/2015 03:34, Mike Horvath a écrit :
>
>>
>> I wish POVray fully supported fonts and 2D vector formats like SVG. That
>> would be a lot of work though.
>
> Fonts : you have truetype, what do you need more ?
>
Stroke and fill, underline, superscript, subscript off the top of my head.
> SVG: For having written by hand a SVG at work (small chart for disk
> usage from php) it's just painful to write so I would not expect it
> inline the SDL (but as a reference to a file, it's possible), and given
> the xml nature, a complete xml parser would be needed. Xerces is a
> possibility, yet it does not provide the interpretation part. What would
> you do with such SVG ?
>
I create designs and illustrations in GeoGebra, and it would be cool to
be able to import them as extruded shapes, like fonts.
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> Hi there,
>
> Since I started using POV-Ray quite some time ago I always wanted to use more
> interesting fonts. I was very excited when support was added for True Type fonts
> but I still wanted to be able to add borders and bevels to the fonts. Therefore
> I have made a simple Arial font that has borders. If I had planned ahead better
> I see now that I could have added the ability to make various types of bevels as
> well. Maybe I'll re-do the characters someday with that capability. For now,
> though, there are still many interesting variations that can be made with the
> bordered characters. I will post some example pictures below. If anyone is
> interested I will post the source code as well.
>
> The picture attached to this post is a bumper sticker design. The background and
> characters required separate lighting so the characters were set to "no_image"
> while the background was rendered, then the characters were rendered with a
> transparent background.
>
Or, you could have rendered in a single pass using 2 light_group.
One for the background and one for the characters with no_shadow set.
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Dave Blandston wrote on 21/02/2015 3.33:
> Some examples of how the bordered characters can be styled...
>
An interesting work!
Paolo
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These are really nice. I do like your bumper sticker I've seen this brain
dead Cal Rep before and I know why the Zombies starved. I can't see how
California survives as a state.
"Dave Blandston" wrote in message
news:web.54e7eca4fdaac7ff954814c00@news.povray.org...
Hi there,
Since I started using POV-Ray quite some time ago I always wanted to use
more
interesting fonts. I was very excited when support was added for True Type
fonts
but I still wanted to be able to add borders and bevels to the fonts.
Therefore
I have made a simple Arial font that has borders. If I had planned ahead
better
I see now that I could have added the ability to make various types of
bevels as
well. Maybe I'll re-do the characters someday with that capability. For now,
though, there are still many interesting variations that can be made with
the
bordered characters. I will post some example pictures below. If anyone is
interested I will post the source code as well.
The picture attached to this post is a bumper sticker design. The background
and
characters required separate lighting so the characters were set to
"no_image"
while the background was rendered, then the characters were rendered with a
transparent background.
Post a reply to this message
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Alain <kua### [at] videotronca> wrote:
> Or, you could have rendered in a single pass using 2 light_group.
> One for the background and one for the characters with no_shadow set.
Thank you for the suggestion. Although I don't post many pictures I do like to
see what others are doing occasionally and I have noticed that you give people
very helpful advice. That is one of the reasons I like to use POV-Ray, because
other users are so kind.
I appreciate the compliments from others as well. I spent quite a bit of time on
this project so it's great to know that others can use it too.
If anyone wants to contribute a unique style of characters I'll add it to the
sample file. My e-mail address is davXswaX1967Y at Zyahoo period com (remove the
capital letters).
And I am surprised that someone recognized the criminal politician in the
picture! Yes, he is just one of many though!
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