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Modeled in Blender, rendered in Povray
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Download 'dragon_capsule-02_povray.jpg' (655 KB)
Preview of image 'dragon_capsule-02_povray.jpg'
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This one is modeled in Blender, rendered in Blender Cycles.
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Download 'dragon_capsule-02_blender.jpg' (580 KB)
Preview of image 'dragon_capsule-02_blender.jpg'
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They are close I think. POV-Ray is just a tad better ;-)
Thomas
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On 21/09/2014 09:25, Thomas de Groot wrote:
> They are close I think. POV-Ray is just a tad better ;-)
>
On both, for better realism, the solar panels should not be exactly at
180° (or straight) of each other. something between 179.9° or 180.1° at
each junction.
--
IQ of crossposters with FU: 100 / (number of groups)
IQ of crossposters without FU: 100 / (1 + number of groups)
IQ of multiposters: 100 / ( (number of groups) * (number of groups))
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Hi(gh)!
On 21.09.2014 05:29, jhu wrote:
> Modeled in Blender, rendered in Povray
>
Truly interesting (to me as a space flight fan), the first time I see
the new US "shuttle" in action... did you have accurate measures or did
you just model by guessing?
And what part of Earth is the terrain below? It looks like some badlands
in a temperate to subtropic arid region... (but probably not
Afghanistan, I possibly would have recognized it)
See you in Khyberspace!
Yadgar
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=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> Hi(gh)!
>
> On 21.09.2014 05:29, jhu wrote:
> > Modeled in Blender, rendered in Povray
> >
>
> Truly interesting (to me as a space flight fan), the first time I see
> the new US "shuttle" in action... did you have accurate measures or did
> you just model by guessing?
>
> And what part of Earth is the terrain below? It looks like some badlands
> in a temperate to subtropic arid region... (but probably not
> Afghanistan, I possibly would have recognized it)
>
> See you in Khyberspace!
>
> Yadgar
Do a Google image search and you'll see the image it's based on. And it looks
like I missed a particular feature. Oops.
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BTW, it's somewhere over sub-Saharan Africa.
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Thomas de Groot <tho### [at] degrootorg> wrote:
> They are close I think. POV-Ray is just a tad better ;-)
>
> Thomas
Actually, I think the original one is a little worse. What I didn't realize at
the time was that the scene was rendering with the wrong gamma settings. Also,
there's too much RGB noise.
For the new Povray version I added a few objects, took out the RGB jitter noise,
and rendered at the appropriate gamma. Now it looks much better.
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Attachments:
Download 'dragon_capsule_povray.jpg' (427 KB)
Preview of image 'dragon_capsule_povray.jpg'
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On 25-9-2014 2:05, jhu wrote:
> Now it looks much better.
>
True indeed.
Thomas
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