POV-Ray : Newsgroups : povray.binaries.images : Space X Dragon Server Time
7 Nov 2024 17:32:07 EST (-0500)
  Space X Dragon (Message 1 to 9 of 9)  
From: jhu
Subject: Space X Dragon
Date: 20 Sep 2014 23:30:01
Message: <web.541e45fe27132a02d19b0ec40@news.povray.org>
Modeled in Blender, rendered in Povray


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From: jhu
Subject: Re: Space X Dragon
Date: 20 Sep 2014 23:55:01
Message: <web.541e4c0ca6ca1a0d19b0ec40@news.povray.org>
This one is modeled in Blender, rendered in Blender Cycles.


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From: Thomas de Groot
Subject: Re: Space X Dragon
Date: 21 Sep 2014 03:25:32
Message: <541e7d6c$1@news.povray.org>
They are close I think. POV-Ray is just a tad better ;-)

Thomas


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From: Le Forgeron
Subject: Re: Space X Dragon
Date: 21 Sep 2014 06:32:59
Message: <541ea95b$1@news.povray.org>
On 21/09/2014 09:25, Thomas de Groot wrote:
> They are close I think. POV-Ray is just a tad better ;-)
> 

On both, for better realism, the solar panels should not be exactly at
180° (or straight) of each other. something between 179.9° or 180.1° at
each junction.

-- 
IQ of crossposters with FU: 100 / (number of groups)
IQ of crossposters without FU: 100 / (1 + number of groups)
IQ of multiposters: 100 / ( (number of groups) * (number of groups))


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From: Jörg 'Yadgar' Bleimann
Subject: Re: Space X Dragon
Date: 22 Sep 2014 07:04:52
Message: <54200254@news.povray.org>
Hi(gh)!

On 21.09.2014 05:29, jhu wrote:
> Modeled in Blender, rendered in Povray
>

Truly interesting (to me as a space flight fan), the first time I see 
the new US "shuttle" in action... did you have accurate measures or did 
you just model by guessing?

And what part of Earth is the terrain below? It looks like some badlands 
in a temperate to subtropic arid region... (but probably not 
Afghanistan, I possibly would have recognized it)

See you in Khyberspace!

Yadgar


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From: jhu
Subject: Re: Space X Dragon
Date: 22 Sep 2014 12:20:01
Message: <web.54204bc3a6ca1a0c2d27ecf0@news.povray.org>
=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> Hi(gh)!
>
> On 21.09.2014 05:29, jhu wrote:
> > Modeled in Blender, rendered in Povray
> >
>
> Truly interesting (to me as a space flight fan), the first time I see
> the new US "shuttle" in action... did you have accurate measures or did
> you just model by guessing?
>
> And what part of Earth is the terrain below? It looks like some badlands
> in a temperate to subtropic arid region... (but probably not
> Afghanistan, I possibly would have recognized it)
>
> See you in Khyberspace!
>
> Yadgar

Do a Google image search and you'll see the image it's based on. And it looks
like I missed a particular feature. Oops.


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From: jhu
Subject: Re: Space X Dragon
Date: 22 Sep 2014 22:20:01
Message: <web.5420d7f7a6ca1a0d19b0ec40@news.povray.org>
BTW, it's somewhere over sub-Saharan Africa.


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From: jhu
Subject: Re: Space X Dragon
Date: 24 Sep 2014 20:10:01
Message: <web.54235c35a6ca1a0d19b0ec40@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> They are close I think. POV-Ray is just a tad better ;-)
>
> Thomas

Actually, I think the original one is a little worse. What I didn't realize at
the time was that the scene was rendering with the wrong gamma settings. Also,
there's too much RGB noise.

For the new Povray version I added a few objects, took out the RGB jitter noise,
and rendered at the appropriate gamma. Now it looks much better.


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From: Thomas de Groot
Subject: Re: Space X Dragon
Date: 25 Sep 2014 03:22:37
Message: <5423c2bd$1@news.povray.org>
On 25-9-2014 2:05, jhu wrote:
> Now it looks much better.
>
True indeed.

Thomas


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