Hi!
Long process and a render hanged (or very large time?) at the end.
Texture of .tga.
Specular incorrect.
If specular 0, leaves at all don't reflect light.
Blender internal render has the specular map. What for this purpose has Povray?
"LanuHum" <Lan### [at] yandexru> wrote:
> Hi!> Long process and a render hanged (or very large time?) at the end.> Texture of .tga.> Specular incorrect.> If specular 0, leaves at all don't reflect light.> Blender internal render has the specular map. What for this purpose has Povray?
Hi,
Maybe this description of a making of can help you
http://www.oyonale.com/image.php?code=505&mode=info§ion=ldc&lang=en
This guy is an great Povray-artist
greetings
Bert
"BertvdB" <ber### [at] kpnmailnl> wrote:
>> Hi,> Maybe this description of a making of can help you> http://www.oyonale.com/image.php?code=505&mode=info§ion=ldc&lang=en> This guy is an great Povray-artist> greetings> Bert
Thanks!
I will use texture_map.