POV-Ray : Newsgroups : povray.binaries.images : Blender to Povray: unofficial version: screenshots Server Time
20 Apr 2026 22:37:36 EDT (-0400)
  Blender to Povray: unofficial version: screenshots (Message 105 to 114 of 144)  
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From: Mr
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 31 Jul 2015 04:45:00
Message: <web.55bb34d38d10ac1c16086ed00@news.povray.org>
"LanuHum" <Lan### [at] yandexru> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:
> > "Mr" <nomail@nomail> wrote:
> >
> > >
> > > Cool!
> > > I get a "No module named PIL error"; maybe some dependancy?
> >
> > I started writing the operator add height field
> > This module will be necessary for creation of mesh model of height field.
> > If I don't think up something another.
> >
> > I will make change:
> > try:
> > except:
> >
> > Error will be removed.
>
> PIL isn't necessary.
> We will use: bpy.ops.mesh.noise()

okay, you can send me an email when to test if you want.

About the Heightfield design,

I think an infinite plane would be a cool primitive to add also and a good
challenge to be thought about in the same philosophy, regardless of whatever the
chosen solution will finally be.

probably a good design would involve a box or even a more complex rig since
there are quite a few options in a heightfield that could be graphically
commanded.

I hope we can brainstorm?


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 30 Aug 2015 09:20:00
Message: <web.55e301ef8d10ac1c7a3e03fe0@news.povray.org>
Now exporter supports arrays with povray shapes


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From: Mr
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 31 Aug 2015 08:35:01
Message: <web.55e449088d10ac1c16086ed00@news.povray.org>
"LanuHum" <Lan### [at] yandexru> wrote:
> Now exporter supports arrays with povray shapes

now This is SOOOOOOO COOL !  screaming around running :) thank you.


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 5 Sep 2015 07:50:01
Message: <web.55ead6488d10ac1c7a3e03fe0@news.povray.org>
"Mr" <nomail@nomail> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:
> > Now exporter supports arrays with povray shapes
>
> now This is SOOOOOOO COOL !  screaming around running :) thank you.

:)
Dupliverts with array(no mesh, but sphere!)


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 5 Sep 2015 08:20:01
Message: <web.55eadda98d10ac1c7a3e03fe0@news.povray.org>
Dupliverts along bezier curve(no mesh, but superellipsoid!)


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 8 Sep 2015 14:10:01
Message: <web.55ef242d8d10ac1c7a3e03fe0@news.povray.org>
Mesh as Grid:


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 7 Nov 2015 14:05:01
Message: <web.563e4b298d10ac1c7a3e03fe0@news.povray.org>
Compositing nodes


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From: Thomas de Groot
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 8 Nov 2015 02:56:34
Message: <563f0032$1@news.povray.org>
On 7-11-2015 20:04, LanuHum wrote:
> Compositing nodes
>
Very comprehensive indeed. It reminds me of the World Machine procedure 
to build height_fields.

-- 
Thomas


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 21 Nov 2015 22:30:01
Message: <web.565136768d10ac1c7a3e03fe0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 7-11-2015 20:04, LanuHum wrote:
> > Compositing nodes
> >
> Very comprehensive indeed. It reminds me of the World Machine procedure
> to build height_fields.
>
> --
> Thomas

Thanks!
:)
Bicubic_patches


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From: LanuHum
Subject: Re: Blender to Povray: unofficial version: screenshots
Date: 23 Dec 2015 11:40:01
Message: <web.567ace1c8d10ac1c7a3e03fe0@news.povray.org>
Happy New Year! :)
branch - blob
needles - cones


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