"Mr" <nomail@nomail> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:> > Parse .pov from Avogadro>> Hi, I couldn't find this in your repository. Did you remove it? that was> promissing.
Hi!
It was the test.
Today I added commit
"LanuHum" <Lan### [at] yandexru> wrote:
> "Mr" <nomail@nomail> wrote:> > "LanuHum" <Lan### [at] yandexru> wrote:> > > Parse .pov from Avogadro> >> > Hi, I couldn't find this in your repository. Did you remove it? that was> > promissing.>> Hi!> It was the test.> Today I added commit
Cool!
I get a "No module named PIL error"; maybe some dependancy?
"Mr" <nomail@nomail> wrote:
>> Cool!> I get a "No module named PIL error"; maybe some dependancy?
I started writing the operator add height field
This module will be necessary for creation of mesh model of height field.
If I don't think up something another.
I will make change:
try:
except:
Error will be removed.
"LanuHum" <Lan### [at] yandexru> wrote:
> "Mr" <nomail@nomail> wrote:>> >> > Cool!> > I get a "No module named PIL error"; maybe some dependancy?>> I started writing the operator add height field> This module will be necessary for creation of mesh model of height field.> If I don't think up something another.>> I will make change:> try:> except:>> Error will be removed.
PIL isn't necessary.
We will use: bpy.ops.mesh.noise()
"LanuHum" <Lan### [at] yandexru> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:> > "Mr" <nomail@nomail> wrote:> >> > >> > > Cool!> > > I get a "No module named PIL error"; maybe some dependancy?> >> > I started writing the operator add height field> > This module will be necessary for creation of mesh model of height field.> > If I don't think up something another.> >> > I will make change:> > try:> > except:> >> > Error will be removed.>> PIL isn't necessary.> We will use: bpy.ops.mesh.noise()
okay, you can send me an email when to test if you want.
About the Heightfield design,
I think an infinite plane would be a cool primitive to add also and a good
challenge to be thought about in the same philosophy, regardless of whatever the
chosen solution will finally be.
probably a good design would involve a box or even a more complex rig since
there are quite a few options in a heightfield that could be graphically
commanded.
I hope we can brainstorm?
"LanuHum" <Lan### [at] yandexru> wrote:
> Now exporter supports arrays with povray shapes
now This is SOOOOOOO COOL ! screaming around running :) thank you.
"Mr" <nomail@nomail> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:> > Now exporter supports arrays with povray shapes>> now This is SOOOOOOO COOL ! screaming around running :) thank you.
:)
Dupliverts with array(no mesh, but sphere!)