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Stephen <mca### [at] aolDOT com> wrote:
>
> thicker as the drop moves downwards.
>
> --
>
> Best Regards,
> Stephen
Yes, currently my trails are all one thickness but they should get thicker as
they get nearer the droplet, I need to put some more thought into how I create
these.
Thanks,
Sean
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s.day wrote:
> Stephen <mca### [at] aolDOT com> wrote:
>> thicker as the drop moves downwards.
>>
>> --
>>
>> Best Regards,
>> Stephen
>
> Yes, currently my trails are all one thickness but they should get thicker as
> they get nearer the droplet, I need to put some more thought into how I create
> these.
>
--
Best Regards,
Stephen
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"s.day" <s.d### [at] uel ac uk> schreef in bericht
news:web.4b19aac6edcf7d1efdd3b49e0@news.povray.org...
>
> I have tried scaling (not put that much effort in so far though) and the
> blobs
> seem to just disappear when I make them thinner. I will find the thinnest
> setting I can get away with and keep them visible. Of course it could be
> because
> I am scaling each component rather than the whole blob which would
> probably make
> a difference...
>
I think scaling the whole blob will do the trick. What you also can do I
guess, is cut off the part of the blob lying against the pane, in a
difference or intersection. Your blob becomes thinner too that way and you
simulate the *stickyness* of the water drop on the glass surface.
Thomas
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