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> Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:
>> And my point is just that if you want to see what it looks like with
>> normals and IOR and focal blur and area lights and photons and
>> dispersion *all together*, but don't want to wait a week (or a month),
>> just send me it...
>
> the scene is in p.b.s-f. It has several parameters already, except for
> dispersion, which you could copy-paste from Alain's example into the interior
> in the tex macro. Turn on all parameters and get ready for some fun. I hope
> you don't turn on the CRAZY parameter though. it's supposed to create
> portals... ;)
Image is rendering. Watch it go:
http://impfarm.imp.org/~boincadm/sample_results/cups.php
(background is a scaled 160x120 render, rendered tiles are overlaid there)
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Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:
> Image is rendering. Watch it go:
>
> http://impfarm.imp.org/~boincadm/sample_results/cups.php
holy crap, man! This is amazing! Did you put dispersion there? Not that I
care, but...
"Boinc Admin"? :))
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> holy crap, man! This is amazing! Did you put dispersion there? Not that I
> care, but...
No I didn't. Want it for the next render? :)
I should really work on some dynamic tiling, even if I have to set the
tiles by hand. It's annoying when the square at 0,0 (top left) takes 1
second, and other tiles in the middle of glass objects take 10 minutes
or more. It should be for example one big rectangle covering all the
non-glass background...
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> Image is rendering.
It's done. I'll put the tiles together.
My initial estimate (by extrapolating render times of smaller
resolutions) was it would have taken 12 hours on my computer alone.
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Here you go.
Post a reply to this message
Attachments:
Download 'cups.png' (457 KB)
Preview of image 'cups.png'
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... I find it amusing that the longest thread of the year so far in
p.b.i is titled "waste of time!"
--
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu
For example, using PHP to access a MySQL database is a common subject
for print and on-line articles. Perhaps combining those two technologies
on an Esperanto-speaking giant robot that shoots laser beams out of its
eyes?
-- From the _Linux Journal_ article submission guidelines
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One of the users who rendered some tiles commented "so that what I just
wasted my CPU cycles on?". So you got the thread title exactly right.
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Nicolas Alvarez escreveu:
> One of the users who rendered some tiles commented "so that what I just
> wasted my CPU cycles on?". So you got the thread title exactly right.
huhuhu. That was very kind of you, dude. Thank you very much.
Indeed it'd take about 12 hours. My render of it was at about 9 hours
when I had to go to work. Besides, those lines visible in the joints of
splines...
it's a waste of time, but glassware always looks damn good! ;)
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William Tracy escreveu:
> ... I find it amusing that the longest thread of the year so far in
> p.b.i is titled "waste of time!"
>
people with too much CPU spare cycles in their hands? :)
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alphaQuad nous apporta ses lumieres en ce 2008/02/04 12:24:
> Alain <ele### [at] netscapenet> wrote:
>
>> Now, how about adding some dispersion...
>>
>
>> dispersion 0.03#if(CRAZY)dispersion_samples 20 #else dispersion_samples 9 #end
>
>
> Hmmm
>
> The dispersion value is the ratio of refractive indices for violet to red. It
> controls the strength of dispersion (how much the colors are spread out) used.
> A DISPERSION_VALUE of 1 will give no dispersion, good values are 1.01 to 1.1.
>
> why 0.03?
>
>
>
Typo. I wanted to put 1.03. Anyway, 0.03 is a valid value, even if totaly
unrealistic. It's a very strong dispersion where the red is more affected than
the violet.
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you look at a matrix transform and
know instantly what it does.
John VanSickle
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