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13 Nov 2024 03:47:33 EST (-0500)
  Coffee on the Patio (Message 1 to 3 of 3)  
From: Allen
Subject: Coffee on the Patio
Date: 20 Oct 2007 18:10:01
Message: <web.471a7c97b743ab5847101aad0@news.povray.org>
This is an image I was creating for my art foundations class.  It started
out as a sketch for a small series... so I decided I would do a 3d render
of it as well.  This is how it came out.  There are a few flaws I noticed,
but I am to lazy to just fix one or two.  Plus, doesn't matter as long as
noone else notices ^.^

Kinda simple and surrealistic.  Any hints, comments, advice?


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From: stm31415
Subject: Re: Coffee on the Patio
Date: 28 Oct 2007 19:35:01
Message: <web.47252a3ef87b2316296f4ef10@news.povray.org>
"Allen" <nomail@nomail> wrote:
> This is an image I was creating for my art foundations class.  It started
> out as a sketch for a small series... so I decided I would do a 3d render
> of it as well.  This is how it came out.  There are a few flaws I noticed,
> but I am to lazy to just fix one or two.  Plus, doesn't matter as long as
> noone else notices ^.^
>
> Kinda simple and surrealistic.  Any hints, comments, advice?



I would try pulling your camera's location backwards, and then decreasing the
'angle' parameter. That'll keep the coffee mug looking a little more regular
--- right now it's outside the circle of acceptable distortion. Unless, of
course, you like it that way and did it on purpose. In which case I'll shaddup.

-
Sam Bleckley


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From: Allen
Subject: Re: Coffee on the Patio
Date: 3 Nov 2007 02:05:01
Message: <web.472c1d1cf87b2316a4e8c6650@news.povray.org>
You're totally right.  I was getting irritated at how much the mug was
distorted, but I had no idea how to fix it.  I may even drop the camera a bit
in the next render... as well as pull it back.

Thanks!

"stm31415" <stm### [at] gmailcom> wrote:
> I would try pulling your camera's location backwards, and then decreasing the
> 'angle' parameter. That'll keep the coffee mug looking a little more regular
> --- right now it's outside the circle of acceptable distortion. Unless, of
> course, you like it that way and did it on purpose. In which case I'll shaddup.
>
> -
> Sam Bleckley


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