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Inspired by the other post, I thought I'd try my hand at LDRAW. I was more
impressed with the number of pieces than with the interface, but it's still
a very well-done program. Just had to get my bi-monthly POV fix.
- Ricky
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Attachments:
Download 'bucket.jpg' (58 KB)
Preview of image 'bucket.jpg'
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triple_r wrote:
> Inspired by the other post, I thought I'd try my hand at LDRAW. I was more
> impressed with the number of pieces than with the interface, but it's still
> a very well-done program. Just had to get my bi-monthly POV fix.
>
> - Ricky
Good one. I still prefer the old technic pieces over the newer ones.
How was the memory consumption on this? I've only got 256 megs of RAM. I
hope it is enough to produce models of the same (or higher) complexity
shown in your render.
~Sam
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You *know* you've been raytracing far too long when you look at a heap
of dirt and go "wow, that looks really realistic..."
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Samuel Benge <stb### [at] THIShotmailcom> wrote:
> triple_r wrote:
> > Inspired by the other post, I thought I'd try my hand at LDRAW. I was more
> > impressed with the number of pieces than with the interface, but it's still
> > a very well-done program. Just had to get my bi-monthly POV fix.
> >
> > - Ricky
>
> Good one. I still prefer the old technic pieces over the newer ones.
>
> How was the memory consumption on this? I've only got 256 megs of RAM. I
> hope it is enough to produce models of the same (or higher) complexity
> shown in your render.
>
> ~Sam
Yeah, they definitely sold out and got away from complex models made of
simple pieces. I guess I picked a good time to reach adolescence.
As for the RAM usage, I don't have the statistics on hand, but I can tell
you it'd be the radiosity that gets you on this one, not the LEGO's. I was
very pleased with the POV support. Most POV export commands spit out a huge
mesh that renders quickly but is impossible to edit. This one builds all
the pieces individually then assembles the model from copies. Very easy to
edit. As far I as I know that translates into relatively efficient RAM
usage too, but I could be way off. If nothing else, the POV file is 660 kB
so you're not looking at a giant mesh.
- Ricky
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Wide images with a lot of space like this beg for a caption.... "Got dirt?
Get Techics" (Ok maybe something else....)
That is a very nice pile of dirt too btw!
Charles
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Hahaha.... Nice!! Very realistic!
Indeed the pile of dirt is also very real...
If you really wanna get into rendering Lego, there's a specific newsgroup
where you can exchange ideas with other enthousiasts:
http://news.lugnet.com/cad/ray/
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