|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
hi guys,
wanted to post this w.i.p of a traditinally, practical, east german everyday
building. it's located here in leipzig, but just recently the city choose to
cover the whole thing with commercials. but i found a photo, made before,
and started to macro-model that together and put it to the stock of
gdr-doomsday-buildings, i already have. they will be very valuable when i
finally have some idea for a cool scene.
Post a reply to this message
Attachments:
Download 'bruehl2.jpg' (87 KB)
Preview of image 'bruehl2.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Nice job, great touch with the broken windows.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"fls13" <fls### [at] netzeronet> wrote in message
news:web.460acf186eda07434ed2112b0@news.povray.org...
> Nice job, great touch with the broken windows.
>
Just odd the ground floor windows on the left building aren't all smashed
out.
Are there no walls inside these shells?
DLM
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
>> Nice job, great touch with the broken windows.
>>
> Just odd the ground floor windows on the left building aren't all smashed
> out.
Yeh, that would be too easy ;-)
Also, could do with some graffiti to give it that authentic feel...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"scott" <sco### [at] spamcoom> wrote:
> >> Nice job, great touch with the broken windows.
> >>
> > Just odd the ground floor windows on the left building aren't all smashed
> > out.
>
> Yeh, that would be too easy ;-)
>
in fact, it's both the same building. parsing one building takes a few secs
and i just copied the building for this take, to have some shadow on it.
the windows are broken with a probability of 0.0 to 1.0, but overall for
whole building. thanks for the tip. it's obviously more likely that windows
near the floor are more affected by vandalism. i also want to add a
prob-factor for demolition of walls and everything.
> Also, could do with some graffiti to give it that authentic feel...
absolutely. thing is, for puristic reasons i never or rarely used external
textures, so i first have to come up with a sprayer-macro--or i break with
my tradition. the latter would probably give more artistic and realistic
results.
thanks for interest anyway
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |