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16 Nov 2024 06:16:00 EST (-0500)
  USS constitution and Civilization3 (Message 1 to 5 of 5)  
From: aaglo
Subject: USS constitution and Civilization3
Date: 17 Jun 2005 10:25:00
Message: <web.42b2dc6093e87948c045820@news.povray.org>
Hi!
Here is rather recent creation: USS constitution. The ship isn't very
detailed for a simple reason - it was used to make a unit for a computer
game called Civilization 3.

I've done a lot of graphics for civ3 with pov-ray versions 3.1, 3.5 and 3.6.
The ship is modelled completely with pov-ray by using merely intersections,
differences, unions and such.


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Attachments:
Download 'constitutionpicture.jpg' (132 KB)

Preview of image 'constitutionpicture.jpg'
constitutionpicture.jpg


 

From: St 
Subject: Re: USS constitution and Civilization3
Date: 17 Jun 2005 14:39:28
Message: <42b318e0@news.povray.org>
"aaglo" <aag### [at] jippiifi> wrote in message 
news:web.42b2dc6093e87948c045820@news.povray.org...

   Oooh, nice modeling. I think this image has good potential to be even 
better with dirt and stuff added.

     ~Steve~


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From: Alain
Subject: Re: USS constitution and Civilization3
Date: 17 Jun 2005 16:46:20
Message: <42b3369c$1@news.povray.org>
aaglo nous apporta ses lumieres en ce 2005-06-17 10:21:
> Hi!
> Here is rather recent creation: USS constitution. The ship isn't very
> detailed for a simple reason - it was used to make a unit for a computer
> game called Civilization 3.
> 
> I've done a lot of graphics for civ3 with pov-ray versions 3.1, 3.5 and 3.6.
> The ship is modelled completely with pov-ray by using merely intersections,
> differences, unions and such.
> 
> 
> ------------------------------------------------------------------------
> 
I recognised the ship without looking at the title of your post!
I have a miniature model of that ship. The masts are much narower, particarly the
beaupre. The main 
mast is a little more to the back. The inter-mast sails are all trepezoidal, not
triangular.
On my model, there are 16 canons sabords, plus 11 other canons on each sides.
It's also equiped with extention sails placed on the ends of the booms, holded by
small floating booms.
Nice modeling.

Alain


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From: aaglo
Subject: Re: USS constitution and Civilization3
Date: 21 Jun 2005 02:35:01
Message: <web.42b7b42188bc6c6648c045820@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> I recognised the ship without looking at the title of your post!
> I have a miniature model of that ship. The masts are much narower, particarly the
beaupre. The main
> mast is a little more to the back. The inter-mast sails are all trepezoidal, not
triangular.
> On my model, there are 16 canons sabords, plus 11 other canons on each sides.
> It's also equiped with extention sails placed on the ends of the booms, holded by
small floating booms.
> Nice modeling.
>
> Alain

Thanks :)
Yep, I know that the model isn't very highly accurate (like the thickness of
the masts). But that is for a reason: In the game I made the model for, the
ship is some 100 pixels long. In the game at that scale the thin masts
don't look good - i found thickening them made the ship look better.

Maybe I could sometime try to model this to a bit more detail (if I have the
time).

I've done some 180 models (and thus animated units) for civ3 with pov-ray -
ships, vehicles, artillery, humans, planes... and I'm still busy on that :)

Attached is a picture of some of the things I've done (all animated and
modelled with pov-ray)
Cheers.


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Attachments:
Download 'aacombo3.png' (183 KB)

Preview of image 'aacombo3.png'
aacombo3.png


 

From: Alain
Subject: Re: USS constitution and Civilization3
Date: 21 Jun 2005 20:24:01
Message: <42b8afa1$1@news.povray.org>
aaglo nous apporta ses lumieres en ce 2005-06-21 02:33:

> 
> Thanks :)
> Yep, I know that the model isn't very highly accurate (like the thickness of
> the masts). But that is for a reason: In the game I made the model for, the
> ship is some 100 pixels long. In the game at that scale the thin masts
> don't look good - i found thickening them made the ship look better.
> 
> Maybe I could sometime try to model this to a bit more detail (if I have the
> time).
> 
> I've done some 180 models (and thus animated units) for civ3 with pov-ray -
> ships, vehicles, artillery, humans, planes... and I'm still busy on that :)
> 
> Attached is a picture of some of the things I've done (all animated and
> modelled with pov-ray)
> Cheers.
> 
> 
> ------------------------------------------------------------------------
> 
The ship, first row, far right, it looks like the HMS Man O War! The flag-ship of the
british fleet 
that destroyed the spanish "Invincible Armada"! Just replace the blue on the sails by
a big red 
"H*M" for "Her Magesty"
At that size, it's obvious that you need croaser details.

Alain


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