From: Severi Salminen
Subject: Re: checkered plane and focal blur
Date: 9 Jul 2004 12:22:14
Message: <40eec636$1@news.povray.org>
Wagner wrote:
> Take a look in the intersections on the plane.> > Could someone tell me what is causing that?
I think it is the way Pov-Ray does FB - I don't know the technical
reason. Try increasing blur samples and setting variance to 0 (not
0.000000000000000000000000000000001 but 0). That usually fixes most FB
artifacts.
Severi
Severi Salminen wrote:
> I think it is the way Pov-Ray does FB - I don't know the technical> reason. Try increasing blur samples and setting variance to 0 (not> 0.000000000000000000000000000000001 but 0). That usually fixes most FB> artifacts.>> Severi
Setting variance to 0 worked !!!!!
Thanks Severi
What texture did you use for the large ball? It looks very nice.
"Wagner" <nomail@nomail> schreef in bericht
news:web.40ee9e12c3361db6ca9ab1450@news.povray.org...
| Take a look in the intersections on the plane.
|
| Could someone tell me what is causing that?
|
| Thanks,
| Wagner - Brasil