Wagner wrote:
> Take a look in the intersections on the plane.
>
> Could someone tell me what is causing that?
I think it is the way Pov-Ray does FB - I don't know the technical
reason. Try increasing blur samples and setting variance to 0 (not
0.000000000000000000000000000000001 but 0). That usually fixes most FB
artifacts.
Severi
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