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From: Peter Popov
Subject: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 04:50:29
Message: <r72ktu4aeq5vepg39ihqdk45olq2m0fqr1@4ax.com>
Thought I might as well throw an idea into it - and one that might get
me in trouble, too :)

Enjoy, I hope it turned out well. Comments and criticisms welcome, as
always.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Timothy R  Cook
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:01:13
Message: <3dda0be9$1@news.povray.org>
heh

that's cool

-- 
Tim Cook
http://empyrean.scifi-fantasy.com

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: JPGargoyle
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:30:13
Message: <web.3dda11bcc05b4c8a641f1e9f0@news.povray.org>
Great image, and cool idea.

Where is the Pov-ball?


Best regards.


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From: Johannes Dahlstrom
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:39:56
Message: <3dda14fb@news.povray.org>
JPGargoyle wrote:

> Where is the Pov-ball?

It's where it should be, just look sharper ;)


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From: Johannes Dahlstrom
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:42:31
Message: <3dda1597@news.povray.org>
Peter Popov wrote:

> Thought I might as well throw an idea into it - and one that might get
> me in trouble, too :)
> 
> Enjoy, I hope it turned out well. Comments and criticisms welcome, as
> always.

Hehe, very nice idea. This would make a fine "Frozen Moment" entry, too ;)


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From: Andrew Cocker
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:45:36
Message: <3dda1650$1@news.povray.org>
"Peter Popov" <pet### [at] vipbg> wrote in message
news:r72ktu4aeq5vepg39ihqdk45olq2m0fqr1@4ax.com...
> Thought I might as well throw an idea into it - and one that might get
> me in trouble, too :)
>
> Enjoy, I hope it turned out well. Comments and criticisms welcome, as
> always.

Really great, especially the maps and textures. Well done.

All the best,

Andy Cocker


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From: Peter Popov
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:53:31
Message: <dv5ktugv495rped32pbfa7q4njfs4t1imf@4ax.com>
On Tue, 19 Nov 2002 12:44:10 +0200, Johannes Dahlstrom
<sad### [at] tkukoulufi> wrote:

>Hehe, very nice idea. This would make a fine "Frozen Moment" entry, too ;)

With so much commercial product logos used, I don't think so. Besides,
it was not made for the purpose, so it's against the rules to use it.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: JPGargoyle
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 06:00:06
Message: <web.3dda19a8c05b4c8a641f1e9f0@news.povray.org>
Johannes Dahlstrom wrote:
>JPGargoyle wrote:
>
>> Where is the Pov-ball?
>
>It's where it should be, just look sharper ;)
>

I've seen it now :)

I've focused my attention looking at the logos searching for the pov-logo
that I missed the "pov-ball" reflection he he he.

Pretty cool.

Now the pic concept really "strikes2 me ;D


Best regards


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From: Peter Popov
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 06:00:44
Message: <7e6ktug4tolttl8sk4tlths0btn3bcofhc@4ax.com>
On Tue, 19 Nov 2002 05:26:04 EST, "JPGargoyle" <jpg### [at] sapopt>
wrote:

>Great image, and cool idea.

10x

>Where is the Pov-ball?

Right where it should be. Or didn't you read the title? :)


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Peter Popov
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 06:01:18
Message: <626ktucnptes0q2v85jjc5qb8pmqt94qp9@4ax.com>
On Tue, 19 Nov 2002 10:45:41 -0000, "Andrew Cocker"
<mai### [at] andrewcockercouk> wrote:

>Really great, especially the maps and textures. Well done.

Thanks. The texturing is really simple, for example the texture on the
table is just

texture {
  pigment { green 0.5 }
  normal {
    checker
    normal { marble scallop_wave },
    normal { marble scallop_wave rotate 90*y }
    scale 0.1
    }
  }
}

The textures on the balls are also as simple, just an image_map with
filter all 1, no ambient, and some fresnel reflection. It's the
subsurface scattering that gives it the juicy look. Glad you like it.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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