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Thought I might as well throw an idea into it - and one that might get
me in trouble, too :)
Enjoy, I hope it turned out well. Comments and criticisms welcome, as
always.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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Attachments:
Download 'facing-the-inevitable.jpg' (100 KB)
Preview of image 'facing-the-inevitable.jpg'
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From: Timothy R Cook
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:01:13
Message: <3dda0be9$1@news.povray.org>
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heh
that's cool
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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Great image, and cool idea.
Where is the Pov-ball?
Best regards.
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From: Johannes Dahlstrom
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:39:56
Message: <3dda14fb@news.povray.org>
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JPGargoyle wrote:
> Where is the Pov-ball?
It's where it should be, just look sharper ;)
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From: Johannes Dahlstrom
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:42:31
Message: <3dda1597@news.povray.org>
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Peter Popov wrote:
> Thought I might as well throw an idea into it - and one that might get
> me in trouble, too :)
>
> Enjoy, I hope it turned out well. Comments and criticisms welcome, as
> always.
Hehe, very nice idea. This would make a fine "Frozen Moment" entry, too ;)
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From: Andrew Cocker
Subject: Re: Facing the inevitable - Facing-the-inevitable.jpg
Date: 19 Nov 2002 05:45:36
Message: <3dda1650$1@news.povray.org>
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"Peter Popov" <pet### [at] vipbg> wrote in message
news:r72ktu4aeq5vepg39ihqdk45olq2m0fqr1@4ax.com...
> Thought I might as well throw an idea into it - and one that might get
> me in trouble, too :)
>
> Enjoy, I hope it turned out well. Comments and criticisms welcome, as
> always.
Really great, especially the maps and textures. Well done.
All the best,
Andy Cocker
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On Tue, 19 Nov 2002 12:44:10 +0200, Johannes Dahlstrom
<sad### [at] tkukoulufi> wrote:
>Hehe, very nice idea. This would make a fine "Frozen Moment" entry, too ;)
With so much commercial product logos used, I don't think so. Besides,
it was not made for the purpose, so it's against the rules to use it.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
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Johannes Dahlstrom wrote:
>JPGargoyle wrote:
>
>> Where is the Pov-ball?
>
>It's where it should be, just look sharper ;)
>
I've seen it now :)
I've focused my attention looking at the logos searching for the pov-logo
that I missed the "pov-ball" reflection he he he.
Pretty cool.
Now the pic concept really "strikes2 me ;D
Best regards
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On Tue, 19 Nov 2002 05:26:04 EST, "JPGargoyle" <jpg### [at] sapopt>
wrote:
>Great image, and cool idea.
10x
>Where is the Pov-ball?
Right where it should be. Or didn't you read the title? :)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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On Tue, 19 Nov 2002 10:45:41 -0000, "Andrew Cocker"
<mai### [at] andrewcockercouk> wrote:
>Really great, especially the maps and textures. Well done.
Thanks. The texturing is really simple, for example the texture on the
table is just
texture {
pigment { green 0.5 }
normal {
checker
normal { marble scallop_wave },
normal { marble scallop_wave rotate 90*y }
scale 0.1
}
}
}
The textures on the balls are also as simple, just an image_map with
filter all 1, no ambient, and some fresnel reflection. It's the
subsurface scattering that gives it the juicy look. Glad you like it.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
Post a reply to this message
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