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On Tue, 19 Nov 2002 10:45:41 -0000, "Andrew Cocker"
<mai### [at] andrewcockercouk> wrote:
>Really great, especially the maps and textures. Well done.
Thanks. The texturing is really simple, for example the texture on the
table is just
texture {
pigment { green 0.5 }
normal {
checker
normal { marble scallop_wave },
normal { marble scallop_wave rotate 90*y }
scale 0.1
}
}
}
The textures on the balls are also as simple, just an image_map with
filter all 1, no ambient, and some fresnel reflection. It's the
subsurface scattering that gives it the juicy look. Glad you like it.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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