POV-Ray : Newsgroups : povray.binaries.images : Underwater Plant (a00119) re-make of CSS-3 image Server Time
14 Nov 2024 06:15:10 EST (-0500)
  Underwater Plant (a00119) re-make of CSS-3 image (Message 1 to 8 of 8)  
From: Rafal 'Raf256' Maj
Subject: Underwater Plant (a00119) re-make of CSS-3 image
Date: 26 Jul 2004 12:36:58
Message: <Xns9532BCCCEDE32raf256com@203.29.75.35>
Remake of my image for 256 byte Short Code Competition.

"Fire" plant on right took _realy_ long to render in "root" part, rendering 
this area (about 5% of size of picture) took over 50% time, and it was 
impossible to set higher quality (one more recursion level) because it 
generated always the "too many nested refraction objects" error. 
Probably rendering meny intersecting media (about 100 media's per one pixel 
probably) is not so easy ;)

This image is far for beeing good probably, if free time allows - I'll try 
to make better version.

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


Post a reply to this message

From: Rafal 'Raf256' Maj
Subject: Re: Underwater Plant (a00119) re-make of CSS-3 image
Date: 26 Jul 2004 12:37:49
Message: <Xns9532BCF2184E4raf256com@203.29.75.35>
spa### [at] raf256com news:Xns9532BCCCEDE32raf256com@203.29.75.35

> 
> Remake of my image for 256 byte Short Code Competition.
> 
> "Fire" plant on right took _realy_ long to render in "root" part,
> rendering this area (about 5% of size of picture) took over 50% time,
> and it was impossible to set higher quality (one more recursion level)
> because it generated always the "too many nested refraction objects"
> error. Probably rendering meny intersecting media (about 100 media's
> per one pixel probably) is not so easy ;)
> 
> This image is far for beeing good probably, if free time allows - I'll
> try to make better version.

And the attachment...

(please report in case of decoding problems)


-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


Post a reply to this message

From: Rafal 'Raf256' Maj
Subject: Re: Underwater Plant (a00119) re-make of CSS-3 image - File 1 of 1 - a00119b3.jpg (1/1)
Date: 26 Jul 2004 12:38:08
Message: <Xns9532BCF284EE1raf256com@203.29.75.35>


Post a reply to this message


Attachments:
Download 'a00119b3.jpg' (193 KB)

Preview of image 'a00119b3.jpg'
a00119b3.jpg


 

From: Anonymous
Subject: Re: Underwater Plant (a00119) re-make of CSS-3 image - File 1 of 1 - a00119b3.jpg (1/1)
Date: 26 Jul 2004 12:58:33
Message: <41053839$1@news.povray.org>
"Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote in message
news:Xns9532BCF284EE1raf256com@203.29.75.35...

Nice but the red "x" could benefit from radiosity.


Post a reply to this message

From: Rafal 'Raf256' Maj
Subject: Re: Underwater Plant (a00119) re-make of CSS-3 image - File 1 of 1 - a00119b3.jpg (1/1)
Date: 26 Jul 2004 13:12:20
Message: <Xns9532C2CC1FDF5raf256com@203.29.75.35>
nob### [at] herecom news:41053839$1@news.povray.org

> Nice but the red "x" could benefit from radiosity.

> 


In fact - that was my attempt, but seems there is some problem in such 
compicated scene (or Im just doing it wrong) :

ocean floor is a plane.

Ocean water is an media - emission that symulates photons+scattering media 
(and render x10 times faster - nice trick imho ;) but this effect os too 
delicate in this image... YOu can notice a horivontal "patches"/cones of 
light shining on ocean floor.

And this plant - is also media-based (emission). And in such situation even 
with radiosity { media on } floor is not lighten by near-by media.

I also camed across photon related problems... I should study 
media+radiosity usage more.

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


Post a reply to this message

From: St 
Subject: Re: Underwater Plant (a00119) re-make of CSS-3 image - File 1 of 1 - a00119b3.jpg (1/1)
Date: 26 Jul 2004 13:23:34
Message: <41053e16@news.povray.org>
"Anonymous" <nob### [at] herecom> wrote in message
news:41053839$1@news.povray.org...
> "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote in message
> news:Xns9532BCF284EE1raf256com@203.29.75.35...
>
> Nice but the red "x" could benefit from radiosity.

   I that a Cornell scene?  :p

    ~Steve~


>
>


Post a reply to this message

From: Severi Salminen
Subject: Re: Underwater Plant (a00119) re-make of CSS-3 image - File 1 of 1 - a00119b3.jpg (1/1)
Date: 26 Jul 2004 14:55:45
Message: <410553b1$1@news.povray.org>
Rafal 'Raf256' Maj wrote:

>>Nice but the red "x" could benefit from radiosity.
>> 
> 
> In fact - that was my attempt, but seems there is some problem in such 
> compicated scene (or Im just doing it wrong) :

Did you understand that the image is not viewable at least to me, 
Anonymous and St.? We really see only a small icon stating a nonviewable 
image - depending what news reader one is using, of course. So could you 
please repost it?

Severi S


Post a reply to this message

From: Jeremy M  Praay
Subject: Re: Link to viewable image
Date: 26 Jul 2004 20:18:07
Message: <41059f3f$1@news.povray.org>
I can see it from here:
http://tinyurl.com/6htl7 (link to POV-Ray newsgroup)

-- 
Jeremy
www.beantoad.com


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.