On 21 Feb 2003 10:41:18 -0500, Tor Olav Kristensen <tor### [at] hotmail com>
wrote:
> > user_defined camera type there will be probably another
> > addition in MegaPOV 1.1 - pigment type called camera_view similiar
> > to old Portal patch.
>
> Yesterday I skimmed through some old "portal" threads
> by Chris Huff. I did not get all of it, so I'll have
> to read through them more thoroughly later to see
> what went on in that patch.
Remeber it is not old patch, but new one written by me.
> > So at the same time you can view camera with your macro and view
> > camera_view placed with my pigment.
>
> I'm not sure if I understand this right...
>
> Do you mean that the image a camera can "see" is made
> available the same way as an image_map is ?
Yes. Morover using that pigment with macros from "screen.inc" or with function
driven postprocessing you can place that image on rendered image.
> That would be useful !
Sample attached.
> > No doubts we should coordinate used names becouse doubled
> > CAMERA_VIEW name applied to significantly different features can
> > confuse in the future.
>
> Ok, I'll soon send you the latest verion of my
> camera include file. And then I'll wait for any
> comments or suggestions from you about naming etc.
Thanks.
ABX
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
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