POV-Ray : Newsgroups : povray.binaries.images : What cameras can and cannot see - 2 attachments : Re: What cameras can and cannot see - 2 attachments Server Time
6 May 2024 10:53:19 EDT (-0400)
  Re: What cameras can and cannot see - 2 attachments  
From: ABX
Date: 21 Feb 2003 10:55:46
Message: <a8ic5v0dc5jv5ap9ve826jdpr7vfe1can2@4ax.com>
On 21 Feb 2003 10:41:18 -0500, Tor Olav Kristensen <tor### [at] hotmailcom>
wrote:
> > user_defined camera type there will be probably another
> > addition in MegaPOV 1.1 - pigment type called camera_view similiar
> > to old Portal patch.
>
> Yesterday I skimmed through some old "portal" threads
> by Chris Huff. I did not get all of it, so I'll have
> to read through them more thoroughly later to see
> what went on in that patch.

Remeber it is not old patch, but new one written by me.

> > So at the same time you can view camera with your macro and view
> > camera_view placed with my pigment.
>
> I'm not sure if I understand this right...
>
> Do you mean that the image a camera can "see" is made
> available the same way as an image_map is ?

Yes. Morover using that pigment with macros from "screen.inc" or with function
driven postprocessing you can place that image on rendered image.

> That would be useful !

Sample attached.

> > No doubts we should coordinate used names becouse doubled
> > CAMERA_VIEW name applied to significantly different features can
> > confuse in the future. 
>
> Ok, I'll soon send you the latest verion of my
> camera include file. And then I'll wait for any
> comments or suggestions from you about naming etc.

Thanks.

ABX


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