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Hello!
This is one of my first 'complete' pictures created with povray. I
started with 3.5beta7.
See you...
Sven
PS: This scene was rendered in 28 hours, 26 minutes and 4 seconds on a
PIII 800. (1920x1440 with AA)
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Attachments:
Download 'wet3.jpg' (30 KB)
Download 'wet2.jpg' (103 KB)
Download 'wet1.jpg' (110 KB)
Preview of image 'wet3.jpg'
Preview of image 'wet2.jpg'
Preview of image 'wet1.jpg'
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> This is one of my first 'complete' pictures created with povray. I
> started with 3.5beta7.
very nice
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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Really fine, clean work here. The beads of water are a little too evenly
distributed, if you ask me, but a great effect!
How did you do that wonderful surface that the objects are sitting on?
That wood is perfect...
-Lawrence
Sven Heinzel wrote:
> Hello!
>
> This is one of my first 'complete' pictures created with povray. I
> started with 3.5beta7.
>
> See you...
> Sven
>
> PS: This scene was rendered in 28 hours, 26 minutes and 4 seconds on a
> PIII 800. (1920x1440 with AA)
>
> [Image]
>
> [Image]
>
> [Image]
Post a reply to this message
Attachments:
Download 'us-ascii' (1 KB)
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Lawrence Winstead <law### [at] duratechindustriesnet> wrote:
Hello Lawrence,
> Really fine, clean work here. The beads of water are a little too
> evenly distributed, if you ask me, but a great effect!
I will extend my macro to bound distribution. Now it is mainly a
Vrand_On_Obj().
> How did you do that wonderful surface that the objects are sitting
> on? That wood is perfect...
I declared a function and used it for the texture and also for the
isosurface (normals looks very unrealistic in my opinion).
Regards
Sven
PS: I will post the source to p.b.s-f
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Lawrence,
please configure Messenger so that it doesn't attach your card file to
every message. These are only useful to Netscape users and may cause
trouble to users with text-only newsreaders. If you want to put your
info into every message, use a regular signature. The 'standard' says
it shouldn't be over 4 rows 80 characters each but you wouldn't
believe what some people can fit in there :)
Thank you for your cooperation.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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On 17 Dec 2001 04:55:21 -0500, Sven Heinzel wrote:
>Hello!
>
>This is one of my first 'complete' pictures created with povray. I
>started with 3.5beta7.
Hi Sven
These are quite amazing, but the water on top of the ring (not round the
edges), appears to be misscoloured, I'd expect it to be dark and also to
throw it's own shadow onto the metal, at the moment the water on to of the
ring all looks lighter, I'd expct to see some gradiant light to dark with
the dark section of the droplets being further away from us.
I'll have a look around the net and see if I can find an example of what
I mean about the internal shadow of the droplets.
Here is one:
http://www.riecks.com/thumbs/h2odrop.jpg
It's a bit extreme but it illustrates what I mean, and it is a photo,
not a render or drawing.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
7:14pm up 70 days, 11:00, 2 users, load average: 1.09, 1.05, 1.01
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From: Christoph Hormann
Subject: Re: Wet objects (242 Kb) - 3 attachments
Date: 17 Dec 2001 17:00:42
Message: <3C1E6B08.485F60A5@gmx.de>
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Sven Heinzel wrote:
>
> Hello!
>
> This is one of my first 'complete' pictures created with povray. I
> started with 3.5beta7.
>
Nice, but you should definitely try photons for this.
The metal looks fairly 'white', a bit like dull aluminium, but in this
case the reflections would not be that precise.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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From: Kirk Hubbell
Subject: Re: Wet objects (242 Kb) - 3 attachments
Date: 17 Dec 2001 21:16:39
Message: <3c1ea707@news.povray.org>
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Great work and I love the wood.
Is there any way to have some of the water "splash" onto the wood?
Kirk
"Sven Heinzel" <Sir### [at] gmxnet> wrote in message
news:Xns### [at] sirius666de...
> Hello!
>
> This is one of my first 'complete' pictures created with povray. I
> started with 3.5beta7.
>
> See you...
> Sven
>
> PS: This scene was rendered in 28 hours, 26 minutes and 4 seconds on a
> PIII 800. (1920x1440 with AA)
>
>
----------------------------------------------------------------------------
----
>
>
>
----------------------------------------------------------------------------
----
>
>
>
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"Sven Heinzel" <Sir### [at] gmxnet> wrote in message
news:Xns### [at] sirius666de...
> Hello!
>
> This is one of my first 'complete' pictures created with povray. I
> started with 3.5beta7.
Hi Sven. I liked it a lot! I think the wood is very realistic.
Congratulations,
Fernando.
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Hello Steve,
> These are quite amazing, but the water on top of the ring (not
> round the edges), appears to be misscoloured, I'd expect it to be
> dark and also to throw it's own shadow onto the metal,
This is an effect of the photons I think.
> I'll have a look around the net and see if I can find an example
> of what I mean about the internal shadow of the droplets.
Maybe I have to tweak the material a little bit, but first I will make
a photo of a similar real-life scene. But I used the constants from
POV-Ray for the water.
It could be an effect of the dispersion.
> Here is one:
> http://www.riecks.com/thumbs/h2odrop.jpg
Hm... I'm not very sure where the light comes from and at which angle.
Regards
Sven
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