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On 05/09/2024 17:49, Bald Eagle wrote:
> kurtz le pirate <kur### [at] gmailcom> wrote:
>
>> SDL is here ;)
>
> Whoa - very nice.
> How are you doing that? Screenshots, or are you using text {} objects...?
I used the simplest method (maybe not the best):
- Print the SDL code as a pdf
- Converting pages to jpeg
- UV mapping
I'd thought of using a "text texture"*. Too many things to manage
manually, such colors, line breaks...
Very complicated and requires a lot of code, so I gave up.
* : something like texture { pigment { object { text { ... } }
--
Kurtz le pirate
Compagnie de la Banquise
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kurtz le pirate <kur### [at] gmailcom> wrote:
> I used the simplest method (maybe not the best):
> - Print the SDL code as a pdf
> - Converting pages to jpeg
> - UV mapping
> I'd thought of using a "text texture"*. Too many things to manage
> manually, such colors, line breaks...
> Very complicated and requires a lot of code, so I gave up.
> * : something like texture { pigment { object { text { ... } }
Yes, I was just wondering - because someone had posted a scene where they had
sort of written their own parser and used that to create a scene with properly
color-formatted text of an SDL scene.
Still can't find the post or the render.
It would be nice to have a copy-paste utility to do such a thing, because yes -
it's complicated and requires a lot of code to do text properly in SDL.
Maybe an OpenOffice macro would be the way to go...
Or a spreadsheet...
- BW
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On 06/09/2024 16:35, Bald Eagle wrote:
> Yes, I was just wondering - because someone had posted a scene where they had
> sort of written their own parser and used that to create a scene with properly
> color-formatted text of an SDL scene.
Yes, yes, I know exactly what you mean.
> Still can't find the post or the render.
Me neither :(
--
Kurtz le pirate
Compagnie de la Banquise
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