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reflective sphere on table...i sure like the added freedom +am3 is
allowing when using area lights. a lot less render time. the hdr dome in
this one is an outside view of one of my favorites...papermill ruins
Post a reply to this message
Attachments:
Download 'rsot.jpg' (1374 KB)
Preview of image 'rsot.jpg'
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Le 18-10-21 à 07:33, Jim Holsenback a écrit :
> reflective sphere on table...i sure like the added freedom +am3 is
> allowing when using area lights. a lot less render time. the hdr dome in
> this one is an outside view of one of my favorites...papermill ruins
Nice. Very good weathered wood.
Alain
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Hi,
I like the entire scene edia, very nice. But especially I like the
lumber of your table. Does this lumber has a real 3D surface (with all
these unequalities), or is the surface of the lumber boards just an
image texture?
If it is a real uneven surface, I would be interested to see the code
you used to achieve that. I could need such a realistic lumber for
close-up detail views on the decks of my 1850s Mississippi paddle-wheel
river steamboat.
---
Diese E-Mail wurde von AVG auf Viren geprüft.
http://www.avg.com
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On 10/21/18 11:25 AM, Alain wrote:
> Le 18-10-21 à 07:33, Jim Holsenback a écrit :
>> reflective sphere on table...i sure like the added freedom +am3 is
>> allowing when using area lights. a lot less render time. the hdr dome
>> in this one is an outside view of one of my favorites...papermill ruins
>
> Nice. Very good weathered wood.
thanks ... it's an image and normal map
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On 10/21/18 12:26 PM, Sven Littkowski wrote:
> Hi,
>
> I like the entire scene edia, very nice. But especially I like the
> lumber of your table. Does this lumber has a real 3D surface (with all
> these unequalities), or is the surface of the lumber boards just an
> image texture?
>
> If it is a real uneven surface, I would be interested to see the code
> you used to achieve that. I could need such a realistic lumber for
> close-up detail views on the decks of my 1850s Mississippi paddle-wheel
> river steamboat.
the planks are round_box_union (in shapes.inc) and the texture is an
image and normal map
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On 21/10/2018 17:56, Jim Holsenback wrote:
> On 10/21/18 11:25 AM, Alain wrote:
>> Le 18-10-21 à 07:33, Jim Holsenback a écrit :
>>> reflective sphere on table...i sure like the added freedom +am3 is
>>> allowing when using area lights. a lot less render time. the hdr dome
>>> in this one is an outside view of one of my favorites...papermill ruins
>>
>> Nice. Very good weathered wood.
>
> thanks ... it's an image and normal map
>
It works. :)
Great image.
--
Regards
Stephen
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On 21-10-2018 13:33, Jim Holsenback wrote:
> reflective sphere on table...i sure like the added freedom +am3 is
> allowing when using area lights. a lot less render time. the hdr dome in
> this one is an outside view of one of my favorites...papermill ruins
I love it!
--
Thomas
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Jim Holsenback wrote on 21/10/2018 13:33:
> reflective sphere on table...i sure like the added freedom +am3 is
> allowing when using area lights. a lot less render time. the hdr dome in
> this one is an outside view of one of my favorites...papermill ruins
Cool!
There is a nice mood in the scene.
Paolo
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