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Hi.
I want to find out, how to create a cylinder where the upper round side
has the curvaceous shape of a height-field. See the height_field
attached to this posting.
PS: I use water_level 0.0001 for this height-field at the moment, to
make it round.
---
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Attachments:
Download 'sl - cloud cities - habitat - heightfield.png' (294 KB)
Preview of image 'sl - cloud cities - habitat - heightfield.png'
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On 4-12-2017 6:24, Sven Littkowski wrote:
> Hi.
>
> I want to find out, how to create a cylinder where the upper round side
> has the curvaceous shape of a height-field. See the height_field
> attached to this posting.
>
> PS: I use water_level 0.0001 for this height-field at the moment, to
> make it round.
>
Use intersection{} ?
intersection {
height_field {}
cylinder {}
}
Then make a union of the circular height_field and the cylinder,
translating it to the top. Use the parameter 'open' with the cylinder to
remove the caps.
--
Thomas
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Le 17-12-04 à 00:24, Sven Littkowski a écrit :
> Hi.
>
> I want to find out, how to create a cylinder where the upper round side
> has the curvaceous shape of a height-field. See the height_field
> attached to this posting.
>
> PS: I use water_level 0.0001 for this height-field at the moment, to
> make it round.
>
>
> ---
> Diese E-Mail wurde von AVG auf Viren geprüft.
> http://www.avg.com
>
I use:
intersection{
cylinder{Top*y, Bottom*y, Radius}
hight_field{....}
texture{SomeTexture}
rotate YourDirection
translate YourLocation
}
Just make sure that the top of the cylinder reach slightly above the
highest point of the hight_field, and that the hight_field is scaled
wide enough to completely cover the cylinder.
Post a reply to this message
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On 04.12.2017 00:24, Sven Littkowski wrote:
> Hi.
>
> I want to find out, how to create a cylinder where the upper round side
> has the curvaceous shape of a height-field. See the height_field
> attached to this posting.
>
> PS: I use water_level 0.0001 for this height-field at the moment, to
> make it round.
>
>
> ---
> Diese E-Mail wurde von AVG auf Viren geprüft.
> http://www.avg.com
>
Thank you all. :-)
Post a reply to this message
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