POV-Ray : Newsgroups : povray.binaries.images : Vermeer's Cat - part 1 Server Time
23 Feb 2025 09:19:36 EST (-0500)
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From: William F Pokorny
Subject: Re: Vermeer's Cat - part 4
Date: 11 Oct 2017 09:33:21
Message: <59de1da1$1@news.povray.org>
On 10/11/2017 08:57 AM, Ive wrote:
> "Oops!"
:-)


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From: Ive
Subject: Vermeer's Cat - part 5
Date: 11 Oct 2017 09:37:52
Message: <59de1eb0@news.povray.org>
"..."


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From: Ive
Subject: Re: Vermeer's Cat - part 4
Date: 11 Oct 2017 09:53:13
Message: <59de2249$1@news.povray.org>
Am 10/11/2017 um 15:05 schrieb Mr:
> Wonderful... but why isn't there any SSLT on grapes? render time issue?
>

"Real world" grapes, only lit by diffuse light from the windows were 
used as reference and the rendering matches them quite well.
I used scattering media for the grapes as POV-Ray media interacts nicely 
with only GI lit scenes - given enough samples are used.

-Ive


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From: Ive
Subject: Re: Vermeer's Cat - part 4
Date: 11 Oct 2017 09:59:29
Message: <59de23c1$1@news.povray.org>
Am 10/11/2017 um 15:32 schrieb clipka:
> 
> How did you achieve the fluffy fur look?
> 

By adding 1.500.000 hairs (each made of around 60 triangles), still not 
even close to the amount of hairs a real cat has.
I wrote a little C++ program, using the OpenSceneGraph library
http://www.openscenegraph.org/
to do it.

-Ive


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From: Ive
Subject: Re: Vermeer's Cat - part 1
Date: 11 Oct 2017 10:02:21
Message: <59de246d$1@news.povray.org>
Am 10/11/2017 um 15:07 schrieb And:
> Oh, just notice your rendering is all so fine and smooth.
> (so hard to achieve)
> 

Thanks.

It is just GI. Using only radiosity with enough samples, a powerful 
machine and still a lot of patience gives this result all by itself ;)

-Ive


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From: Ive
Subject: Vermeer's Cat - part 6
Date: 11 Oct 2017 10:05:43
Message: <59de2537@news.povray.org>
"Who? Me?"


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From: Ive
Subject: Re: Vermeer's Cat - part 4
Date: 11 Oct 2017 10:09:12
Message: <59de2608$1@news.povray.org>
Am 10/11/2017 um 15:33 schrieb William F Pokorny:
> On 10/11/2017 08:57 AM, Ive wrote:
>> "Oops!"
> :-)

That's why there is a different pitcher in Vermeer's paintings from now on.

-Ive


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From: Ive
Subject: Vermeer's Cat - part 7
Date: 11 Oct 2017 10:15:28
Message: <59de2780@news.povray.org>
"No! I didn't do nothing."


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From: clipka
Subject: Re: Vermeer's Cat - part 7
Date: 11 Oct 2017 10:27:58
Message: <59de2a6e$1@news.povray.org>
Am 11.10.2017 um 16:15 schrieb Ive:
> "No! I didn't do nothing."

Mind rendering one or two of these images at a 16:10 aspect ratio? Would
love to have this as a desktop image :)


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From: Ive
Subject: Re: Vermeer's Cat - part 7
Date: 11 Oct 2017 10:57:01
Message: <59de313d$1@news.povray.org>
Am 10/11/2017 um 16:27 schrieb clipka:
> Mind rendering one or two of these images at a 16:10 aspect ratio? Would
> love to have this as a desktop image :)
> 

Sure. Currently part 8 - the final part - is rendering and will take 
till tomorrow but I have access to the machine used for this little 
project until Saturday - enough time for one or two more.
Which part numbers would you like the most?

-Ive


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