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On 8/9/2016 9:45 PM, Ive wrote:
> And no, the Mule is not meant to be part of my Metal Monster entry but
> now I'm pretty sure to miss the deadline there...
You do know that you are not suppose to post photographs here. ;)
And it looks like a metal monster to me. :)
--
Regards
Stephen
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This looks impressive!
Am 09.08.2016 um 22:45 schrieb Ive:
> Tried it first with UberPOV but - as I'm getting more and more impatient
> in my old days - it is too slow for all the layered textures where all
> of them use blurred reflections.
I hate to hear that.
Is the scene still in a state where it can be switched over to UberPOV
syntax easily? If so, mind providing me with the code, so I can toy
around with it on occasion?
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Wow! That looks great!! Best wishes, /A
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Rolex!
This would probably put you at the First Place immediately.
--
Thomas
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Ive wrote on 09/08/2016 22:45:
> And no, the Mule is not meant to be part of my Metal Monster entry but
> now I'm pretty sure to miss the deadline there...
>
> -Ive
This is an exceptional image!
Paolo
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Very realistic. In fact, in many shots, the original is *less* realistic!
Needs more grenades though.
Bill
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Am 8/9/2016 um 23:26 schrieb Stephen:
> On 8/9/2016 9:45 PM, Ive wrote:
>> And no, the Mule is not meant to be part of my Metal Monster entry but
>> now I'm pretty sure to miss the deadline there...
>
> You do know that you are not suppose to post photographs here. ;)
>
Really? That's a shame as I intend to produce more and better
"photographs" in the future.
> And it looks like a metal monster to me. :)
>
It surely is. But it is not what I have in mind for the the TC round.
When I started, the deadline was 80 days away and I thought: well, no
problem, I can do something big in this time easily. But now are only 6
days left, some part are still missing and I'm not sure how long it will
take for a final render. Let's see how it goes.
-Ive
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Am 8/10/2016 um 0:09 schrieb clipka:
> I hate to hear that.
And I hate to say that.
> Is the scene still in a state where it can be switched over to UberPOV
> syntax easily?
No it isn't. But as I think this is a nice playground for testing and
comparing textures I intend to create versions for Luxrender and Iray
anyway and will also do a UberPOV version.
Especially if this means there is a chance you'll find a way to make it
faster.
-Ive
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Am 8/10/2016 um 9:04 schrieb Thomas de Groot:
> Rolex!
>
> This would probably put you at the First Place immediately.
>
Maybe. But this would feel lame as I'm working on something that is
indeed intended for TC. Even if this means to miss the deadline there as
I have underestimated the required time.
-Ive
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Am 8/10/2016 um 4:13 schrieb architype:
> Wow! That looks great!! Best wishes, /A
>
Thanks!
-Ive
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