POV-Ray : Newsgroups : povray.binaries.images : Bordered Characters version 1.1 Server Time
7 Nov 2024 09:25:37 EST (-0500)
  Bordered Characters version 1.1 (Message 1 to 10 of 11)  
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From: Dave Blandston
Subject: Bordered Characters version 1.1
Date: 3 Jul 2016 05:40:01
Message: <web.5778dbc1c7b3956a71b844040@news.povray.org>
The following are images demonstrating the files posted in the
povray.binaries.scene-files section here:

http://news.povray.org/povray.binaries.scene-files/thread/%3Cweb.5778da72c7b3956a71b844040%40news.povray.org%3E/


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Attachments:
Download 'sample_capabilities_.jpg' (179 KB)

Preview of image 'sample_capabilities_.jpg'
sample_capabilities_.jpg


 

From: Dave Blandston
Subject: Re: Bordered Characters version 1.1
Date: 3 Jul 2016 05:45:01
Message: <web.5778dddaa9cc2b4471b844040@news.povray.org>
Another sample image...


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sample_characterset_.jpg


 

From: Dave Blandston
Subject: Re: Bordered Characters version 1.1
Date: 3 Jul 2016 05:45:01
Message: <web.5778de27a9cc2b4471b844040@news.povray.org>
Yet another sample image...


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Download 'sample_styles [0-13].jpg' (104 KB)

Preview of image 'sample_styles [0-13].jpg'
sample_styles [0-13].jpg


 

From: Dave Blandston
Subject: Re: Bordered Characters version 1.1
Date: 3 Jul 2016 05:45:01
Message: <web.5778de49a9cc2b4471b844040@news.povray.org>
The last sample image...


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Attachments:
Download 'sample_styles [14-27].jpg' (90 KB)

Preview of image 'sample_styles [14-27].jpg'
sample_styles [14-27].jpg


 

From: Cousin Ricky
Subject: Re: Bordered Characters version 1.1
Date: 3 Jul 2016 09:50:00
Message: <web.577916d6a9cc2b441241cef50@news.povray.org>
"Dave Blandston" <nomail@nomail> wrote:
> The following are images demonstrating the files posted in the
> povray.binaries.scene-files section here:
>
>
http://news.povray.org/povray.binaries.scene-files/thread/%3Cweb.5778da72c7b3956a71b844040%40news.povray.org%3E/

For some reason, I keep expecting to see Norbert Kern's name attached to this
product.  Must have something to do with his name. ;-)


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From: Stephen
Subject: Re: Bordered Characters version 1.1
Date: 3 Jul 2016 10:26:04
Message: <5779207c$1@news.povray.org>
On 7/3/2016 2:44 PM, Cousin Ricky wrote:
> For some reason, I keep expecting to see Norbert Kern's name attached to this
> product.  Must have something to do with his name.;-)

Funny you should say that. On the first image, I read "Normal Thin" as 
Norbert Kern.
But reading was not my best subject at school.


-- 

Regards
     Stephen


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From: Nekar Xenos
Subject: Re: Bordered Characters version 1.1
Date: 3 Jul 2016 22:27:37
Message: <5779c999$1@news.povray.org>
On 2016/07/03 11:43 AM, Dave Blandston wrote:
> Yet another sample image...
>

It would be nice if the stepping in in numbers 7 to 11 didn't show.
I haven't looked at the files yet. Does this work for only 1 font or can 
it work with any font?

-- 
________________________________________

-Nekar Xenos-


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From: gibe
Subject: Re: Bordered Characters version 1.1
Date: 4 Jul 2016 06:55:01
Message: <web.577a400ca9cc2b441352d57e0@news.povray.org>
"Dave Blandston" <nomail@nomail> wrote:
> The following are images demonstrating the files posted in the
> povray.binaries.scene-files section here:
>
>
http://news.povray.org/povray.binaries.scene-files/thread/%3Cweb.5778da72c7b3956a71b844040%40news.povray.org%3E/

Interesting effects!
;-)
Paolo


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From: Jörg "Yadgar" Bleimann
Subject: Re: Bordered Characters version 1.1
Date: 4 Jul 2016 06:57:46
Message: <577a412a$1@news.povray.org>
Hi(gh)!

On 03.07.2016 15:44, Cousin Ricky wrote:

> For some reason, I keep expecting to see Norbert Kern's name attached to this
> product.  Must have something to do with his name. ;-)

You obviously think of kerning when looking at typographical art...

See you in Khyberspace!

Yadgar


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From: Dave Blandston
Subject: Re: Bordered Characters version 1.1
Date: 7 Jul 2016 01:05:01
Message: <web.577de1f9a9cc2b4471b844040@news.povray.org>
Nekar Xenos <nek### [at] gmailcom> wrote:
> It would be nice if the stepping in in numbers 7 to 11 didn't show.
> I haven't looked at the files yet. Does this work for only 1 font or can
> it work with any font?
>
> --
> ________________________________________
>
> -Nekar Xenos-

The font is built-in and the macros only work with the included font. The step
effect you mentioned (actually visible in styles 7 - 13 and 16 - 18) is a
by-product of the way the fonts are made. I think the step effect could be
eliminated by making the sides of the characters variably non-vertical by using
cones in place of cylinders and prisms in place of boxes, etc. When I made the
characters I had not yet thought of the usefulness of this technique.
Retroactively implementing this feature would require quite a bit of time and
work and there's no possibility I will ever get to it. But I agree that it would
be a good thing. I really like styles 10 and 12, even with the steps.


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