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7 Nov 2024 08:29:20 EST (-0500)
  Catenary Bridge (WIP) (Message 1 to 10 of 10)  
From: Bald Eagle
Subject: Catenary Bridge (WIP)
Date: 3 Jun 2016 21:50:04
Message: <web.575233129834c9d25e7df57c0@news.povray.org>
Because catenary bridges are way cooler than power lines.   :)


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From: Bald Eagle
Subject: Re: Catenary Bridge (WIP)
Date: 3 Jun 2016 23:40:02
Message: <web.57524c8615adef735e7df57c0@news.povray.org>
Slight progress before packing it in for the night.

Adjusted scale of struts, added cross-braces, red iron oxide paint texture,
added quick heightfield mountains, water, sky sphere.


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From: William F Pokorny
Subject: Re: Catenary Bridge (WIP)
Date: 4 Jun 2016 09:45:28
Message: <5752db78$1@news.povray.org>
On 06/03/2016 11:35 PM, Bald Eagle wrote:
> Slight progress before packing it in for the night.
>
> Adjusted scale of struts, added cross-braces, red iron oxide paint texture,
> added quick heightfield mountains, water, sky sphere.
>
Cool. I've always enjoyed views of such bridges. The New Rivers Gorge 
bridge as an example.

Bill P.


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From: Bald Eagle
Subject: Re: Catenary Bridge (WIP)
Date: 4 Jun 2016 22:55:00
Message: <web.575393bd15adef735e7df57c0@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:

> Cool. I've always enjoyed views of such bridges. The New Rivers Gorge
> bridge as an example.
>
> Bill P.

Thanks  :)
I actually managed to grab the geo data from USGS, convert it into a png, and
then a heightfield, and once I got it all scaled and un-lost myself in the
aerial view, I managed to get things reasonably aligned.

Still needs some scaling and repositioning, and then it's mostly a matter of
working on the textures, seeing what I can do with plants again :O  and all of
that skilled stuff that takes forever.   :D


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From: Thomas de Groot
Subject: Re: Catenary Bridge (WIP)
Date: 5 Jun 2016 02:40:03
Message: <5753c943$1@news.povray.org>
On 5-6-2016 4:51, Bald Eagle wrote:
> William F Pokorny <ano### [at] anonymousorg> wrote:
>
>> Cool. I've always enjoyed views of such bridges. The New Rivers Gorge
>> bridge as an example.
>>
>> Bill P.
>
> Thanks  :)
> I actually managed to grab the geo data from USGS, convert it into a png, and
> then a heightfield, and once I got it all scaled and un-lost myself in the
> aerial view, I managed to get things reasonably aligned.
>
> Still needs some scaling and repositioning, and then it's mostly a matter of
> working on the textures, seeing what I can do with plants again :O  and all of
> that skilled stuff that takes forever.   :D
>

Good work!

Maybe the USGS data are a bit too /global/ for this scale? A bit of 
extra roughness added to the png should do the trick.

-- 
Thomas


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From: Bald Eagle
Subject: Re: Catenary Bridge (WIP)
Date: 5 Jun 2016 16:45:00
Message: <web.57548e3415adef735e7df57c0@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:

> Good work!

Thanks - though it was just a quick mock-up.

> Maybe the USGS data are a bit too /global/ for this scale?

Why yes, as I found out.
The only data set I can find of that area is a 1 sec arc that covers something
like 69 miles square.
Once I figured out just HOW BIG the map was, corrected the scale, oriented
myself, found my way through it, and zoomed WAY WAY in to where I actually
wanted to be....   :O
I had to convert the original color png to a 16-color, and that brought out all
the elevation data, but at that resolution, it looks like Hell.

> A bit of  extra roughness added to the png should do the trick.
>
> --
> Thomas

Any recommendations for data sources, fixing up what I've got?
"extra roughness"?


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From: Thomas de Groot
Subject: Re: Catenary Bridge (WIP)
Date: 6 Jun 2016 02:59:52
Message: <57551f68@news.povray.org>
On 5-6-2016 22:40, Bald Eagle wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>
>> Good work!
>
> Thanks - though it was just a quick mock-up.
>
>> Maybe the USGS data are a bit too /global/ for this scale?
>
> Why yes, as I found out.
> The only data set I can find of that area is a 1 sec arc that covers something
> like 69 miles square.
> Once I figured out just HOW BIG the map was, corrected the scale, oriented
> myself, found my way through it, and zoomed WAY WAY in to where I actually
> wanted to be....   :O
> I had to convert the original color png to a 16-color, and that brought out all
> the elevation data, but at that resolution, it looks like Hell.

Yes, those are huge. It has been more than 15 years ago when I last 
played with USGS data (I must have a couple of CD-ROMs with DEM data 
gathering dust somewhere) and they are great for overviews but not 
detailed enough for close up. We always want better of course ;-)
>
>> A bit of  extra roughness added to the png should do the trick.
>>
>> --
>> Thomas
>
> Any recommendations for data sources, fixing up what I've got?
> "extra roughness"?

I think I miscalculated here :-) Now I seem to remember that the png are 
processed elevation data, not something you can modify out of hand. Just 
a thought: use the png inside a function with some randomisation? 
However, I am afraid that would totally change the resulting landscape.

-- 
Thomas


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From: Bald Eagle
Subject: Re: Catenary Bridge (WIP)
Date: 6 Jun 2016 07:15:01
Message: <web.57555a5015adef735e7df57c0@news.povray.org>
That 15 (or 20) years just blinks by, doesn't it?

> Just
> a thought: use the png inside a function with some randomisation?

Now there's something I wouldn't have thought of - or even thought I could do.
:O
I'll try to dig up some code to do that when I get back in tonight.

I tried blurring it, but that didn't work out so well.

Thanks  :)


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From: Thomas de Groot
Subject: Re: Catenary Bridge (WIP)
Date: 6 Jun 2016 07:28:36
Message: <57555e64$1@news.povray.org>
On 6-6-2016 13:11, Bald Eagle wrote:
>
> That 15 (or 20) years just blinks by, doesn't it?

Yes, it does. The memory is diffuse about the matter however.

>
>> Just
>> a thought: use the png inside a function with some randomisation?
>
> Now there's something I wouldn't have thought of - or even thought I could do.
> :O
> I'll try to dig up some code to do that when I get back in tonight.
>
> I tried blurring it, but that didn't work out so well.
>
> Thanks  :)
>
>

I'll try to dig through the accumulated dirt to find something useful. 
Don't hold your breath though ;-)

-- 
Thomas


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From: Thomas de Groot
Subject: Re: Catenary Bridge (WIP)
Date: 7 Jun 2016 03:51:56
Message: <57567d1c$1@news.povray.org>
On 6-6-2016 13:28, Thomas de Groot wrote:
> I'll try to dig through the accumulated dirt to find something useful.
> Don't hold your breath though ;-)
>

This is something you can play with as an example:

#declare F_HF_01 =
function {
   pigment {
     image_map {
       tga "MyImage.tga" //gamma 1.0
       map_type 0
       interpolate 2
     }
     warp {repeat x}
     warp {repeat y}
     rotate 90*x

     scale 50
     warp {
       turbulence 0.5
       octaves 2 //[6]
       lambda 1  //[2]
       omega 0.2 //[0.5]
     }
     scale 1/50

   }
}

#declare P =
function {
   F_HF_01(x, y, z).hf
   - f_hetero_mf(x,y,z, 0.8, 2, 5, 0, 0.9, 2)*0.3
   //- f_noise3d(x,y*2,z)*0.5
   - f_agate(x,y,z)*0.01
}

height_field{
   function 500, 500 {P((x-0.5)*MyXscale+0.5, 0, (y-0.5)*MyZscale+0.5)}
   translate <-0.5, 0, -0.5>
   scale <MyScale>
   pigment {MyPigment}
}

This is from an old test scene of mine, partly based on an example by 
Mike Williams.

-- 
Thomas


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