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El 11/04/16 a las 23:15, Stephen escribió:
> On 4/11/2016 9:34 PM, clipka wrote:
>> Am 11.04.2016 um 22:26 schrieb Jaime Vives Piqueres:
>>> Old film via image_map:
>>
>> Now *this* is seriously awesome!
>>
> It is indeed. :)
>
Thanks to both. The nice "old film" image map is a frame from a
footage by cutestockfootage.com.
--
jaime
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Am 2016-04-11 17:37, also sprach Jaime Vives Piqueres:
> El 11/04/16 a las 23:15, Stephen escribió:
>> On 4/11/2016 9:34 PM, clipka wrote:
>>> Am 11.04.2016 um 22:26 schrieb Jaime Vives Piqueres:
>>>> Old film via image_map:
>>>
>>> Now *this* is seriously awesome!
>>>
>> It is indeed. :)
>>
>
> Thanks to both. The nice "old film" image map is a frame from a
> footage by cutestockfootage.com.
>
> --
> jaime
This is indeed amazing. (I'm dreaming of an animation where the hair on
the film moves).
But ... who keeps a wooden hourglass on a concrete floor??
--
dik
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On 11-4-2016 22:53, clipka wrote:
> Am 11.04.2016 um 22:27 schrieb Jaime Vives Piqueres:
>> El 11/04/16 a las 19:10, Paolo Gibellini escribió:
>>> :-o
>>> Great results!
>>
>> Thanks, but you should thank clipka for such a great feature...
>
> Let the art connaisseur praise the artist, and leave it up to the artist
> to praise the brushmaker.
>
> Everyone have fun & enjoy!
>
Standing ovation to the brush maker then.
I have not yet had the opportunity to play but all in due time.
--
Thomas
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It looks really good. All are good.
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El 12/04/16 a las 00:51, dick balaska escribió:
> This is indeed amazing. (I'm dreaming of an animation where the hair
> on the film moves).
Thanks! I'm sorry but the hair doesn't move on that footage. Here is
one that looks better (tough still no moving hair there):
https://www.youtube.com/watch?v=LK5mXWKj5Ks&nohtml5=False
It should be easy to use it with the new tonemapping feature to give
an "old look" to your animations.
> But ... who keeps a wooden hourglass on a concrete floor??
No one... this was just an old test scene for the hourglass I was
modeling with Wings3D, which I never used on an actual scene.
--
jaime
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I can imagine all sorts of uses for this. Looks really good. (And as to why the
egg timer is on concrete, clearly it is the concrete itself that is being timed
here. You can never tell with concrete.)
Is there any appreciable time penalty at all? (I am thinking of animations in
particular.)
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> Is there any appreciable time penalty at all? (I am thinking of animations in
> particular.)
On that one, not even half a second more than the original.
--
jaime
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Very interesting new feature !
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> First the original (a simple hourglass I had lying around).
>
> --
> jaime
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From: Jaime Vives Piqueres
Subject: Re: Experimental tonemapping tests
Date: 14 Apr 2016 11:43:11
Message: <570fba8f@news.povray.org>
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You know you have been raytracing for too long... when your old renders
are old and worn.
Here I'm using screen.inc combined with the tonemapping feature to make
"vintage" versions of my old renders. It works pretty well on
photographs too... if your family photos are too well preserved, this is
a good solution. ;)
--
jaime
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Attachments:
Download 'the-kitchen-aged.jpg' (105 KB)
Download 'fruits-bowl-aged.jpg' (109 KB)
Preview of image 'the-kitchen-aged.jpg'
Preview of image 'fruits-bowl-aged.jpg'
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On 4/14/2016 4:43 PM, Jaime Vives Piqueres wrote:
> . if your family photos are too well preserved, this is
> a good solution. ;)
I really think you need a frame around the images.
Is it a broken picture frame or a broken plate negative?
And what's with the fruit?
Brings, Meléndez and Velázquez to mind. ;-)
--
Regards
Stephen
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