|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I've been using Sams "Odd Tiles Object' include (get it in
p.b.scene-files) forever and just noticed a problem. The 1st image shows
the problem ... 2nd image is how is supposed to look.
Builds from the latest uber beta, /and/ povray master branches on github
have the problem, povray 3.7 stable (github) and perforce repository are
ok fine.
Post a reply to this message
Attachments:
Download 'otoc1.png' (305 KB)
Download 'otoc2.png' (315 KB)
Preview of image 'otoc1.png'
Preview of image 'otoc2.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Am 12.08.2014 17:06, schrieb James Holsenback:
> I've been using Sams "Odd Tiles Object' include (get it in
> p.b.scene-files) forever and just noticed a problem. The 1st image shows
> the problem ... 2nd image is how is supposed to look.
Is that the "OTOc.inc" 3rd version?
> Builds from the latest uber beta, /and/ povray master branches on github
> have the problem, povray 3.7 stable (github) and perforce repository are
> ok fine.
The Sam's test scene (OTOTest.pov) renders fine here with the latest
POV-Ray and UberPOV stuff (Windows versions).
Post a reply to this message
Attachments:
Download 'ototest.png' (300 KB)
Preview of image 'ototest.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 08/12/2014 12:40 PM, clipka wrote:
> Am 12.08.2014 17:06, schrieb James Holsenback:
>> I've been using Sams "Odd Tiles Object' include (get it in
>> p.b.scene-files) forever and just noticed a problem. The 1st image shows
>> the problem ... 2nd image is how is supposed to look.
>
> Is that the "OTOc.inc" 3rd version?
that's what the file header says ...
>
>> Builds from the latest uber beta, /and/ povray master branches on github
>> have the problem, povray 3.7 stable (github) and perforce repository are
>> ok fine.
>
> The Sam's test scene (OTOTest.pov) renders fine here with the latest
> POV-Ray and UberPOV stuff (Windows versions).
here's what I'm doing:
#declare Floor =
union {
object {
OTO( <-2.5,-2.5,0>, <2.5,2.5,1>, 0.075, texture { BaseTexture scale 1 } )
}
box { <-2.5,-2.5,0.075>, <2.5,2.5,0.075> pigment { srgb 1 } finish
{diffuse 0.6 specular 0.15 roughness 1e-5} }
rotate x*90
rotate y*0
}
kind of funny that it works with some versions (perforce/git 3.7 stable)
but not other git repos ... 32 vs 64 bit? compiler?? configure changes???
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 08/12/2014 01:01 PM, James Holsenback wrote:
> On 08/12/2014 12:40 PM, clipka wrote:
>> Am 12.08.2014 17:06, schrieb James Holsenback:
>>> I've been using Sams "Odd Tiles Object' include (get it in
>>> p.b.scene-files) forever and just noticed a problem. The 1st image shows
>>> the problem ... 2nd image is how is supposed to look.
>>
>> Is that the "OTOc.inc" 3rd version?
>
> that's what the file header says ...
>
>>
>>> Builds from the latest uber beta, /and/ povray master branches on github
>>> have the problem, povray 3.7 stable (github) and perforce repository are
>>> ok fine.
>>
>> The Sam's test scene (OTOTest.pov) renders fine here with the latest
>> POV-Ray and UberPOV stuff (Windows versions).
>
> here's what I'm doing:
>
> #declare Floor =
> union {
> object {
> OTO( <-2.5,-2.5,0>, <2.5,2.5,1>, 0.075, texture { BaseTexture
> scale 1 } )
> }
> box { <-2.5,-2.5,0.075>, <2.5,2.5,0.075> pigment { srgb 1 } finish
> {diffuse 0.6 specular 0.15 roughness 1e-5} }
> rotate x*90
> rotate y*0
> }
>
> kind of funny that it works with some versions (perforce/git 3.7 stable)
> but not other git repos ... 32 vs 64 bit? compiler?? configure changes???
>
found OTOTest.pov file laying around in some obscure corner ... here's
results
Post a reply to this message
Attachments:
Download 'ototest.png' (1072 KB)
Preview of image 'ototest.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Am 12.08.2014 19:01, schrieb James Holsenback:
> here's what I'm doing:
>
> #declare Floor =
> union {
> object {
> OTO( <-2.5,-2.5,0>, <2.5,2.5,1>, 0.075, texture { BaseTexture
> scale 1 } )
> }
> box { <-2.5,-2.5,0.075>, <2.5,2.5,0.075> pigment { srgb 1 } finish
> {diffuse 0.6 specular 0.15 roughness 1e-5} }
> rotate x*90
> rotate y*0
> }
>
> kind of funny that it works with some versions (perforce/git 3.7 stable)
> but not other git repos ... 32 vs 64 bit? compiler?? configure changes???
With 3.7.1-alpha.7681813 compiled straight from the GitHub code, the
above scene snippet (with standard OTO_Object) gives me this:
Post a reply to this message
Attachments:
Download 'ototest2.png' (13 KB)
Preview of image 'ototest2.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 08/12/2014 01:24 PM, clipka wrote:
> Am 12.08.2014 19:01, schrieb James Holsenback:
>
>> here's what I'm doing:
>>
>> #declare Floor =
>> union {
>> object {
>> OTO( <-2.5,-2.5,0>, <2.5,2.5,1>, 0.075, texture { BaseTexture
>> scale 1 } )
>> }
>> box { <-2.5,-2.5,0.075>, <2.5,2.5,0.075> pigment { srgb 1 } finish
>> {diffuse 0.6 specular 0.15 roughness 1e-5} }
>> rotate x*90
>> rotate y*0
>> }
>>
>> kind of funny that it works with some versions (perforce/git 3.7 stable)
>> but not other git repos ... 32 vs 64 bit? compiler?? configure changes???
>
> With 3.7.1-alpha.7681813 compiled straight from the GitHub code, the
> above scene snippet (with standard OTO_Object) gives me this:
>
I stayed out of my local git repos as I've made some changes ... Instead
downloaded the zip package made available from povray github with the
master filter selected, it has this hash
ad6d545729bbd92800fc2d65fe74dcac86408c27 and has the problem. With
3.7-stable filter set, this hash
39ce8a24e50651904010dda15872d63be15d7c37 tis ok fine
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Am 12.08.2014 19:08, schrieb James Holsenback:
> found OTOTest.pov file laying around in some obscure corner ... here's
> results
Well, what can I say, other than "I can't reproduce it"?
Unless you can trim down the thing to an extremely minimalistic scene
(say, one or two primitives with one or two textures) that is rendered
differently by the builds you're using, or can nail down exactly what
GitHub commit broke it, I might be able to do some guessing; but until
then, unfortunately it looks like I need you to do more experimenting.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 08/12/2014 01:34 PM, James Holsenback wrote:
> On 08/12/2014 01:24 PM, clipka wrote:
>> Am 12.08.2014 19:01, schrieb James Holsenback:
>>
>>> here's what I'm doing:
>>>
>>> #declare Floor =
>>> union {
>>> object {
>>> OTO( <-2.5,-2.5,0>, <2.5,2.5,1>, 0.075, texture { BaseTexture
>>> scale 1 } )
>>> }
>>> box { <-2.5,-2.5,0.075>, <2.5,2.5,0.075> pigment { srgb 1 } finish
>>> {diffuse 0.6 specular 0.15 roughness 1e-5} }
>>> rotate x*90
>>> rotate y*0
>>> }
>>>
>>> kind of funny that it works with some versions (perforce/git 3.7 stable)
>>> but not other git repos ... 32 vs 64 bit? compiler?? configure
>>> changes???
>>
>> With 3.7.1-alpha.7681813 compiled straight from the GitHub code, the
>> above scene snippet (with standard OTO_Object) gives me this:
>>
>
> I stayed out of my local git repos as I've made some changes ... Instead
> downloaded the zip package made available from povray github with the
> master filter selected, it has this hash
> ad6d545729bbd92800fc2d65fe74dcac86408c27 and has the problem. With
> 3.7-stable filter set, this hash
> 39ce8a24e50651904010dda15872d63be15d7c37 tis ok fine
>
>
POV-Ray 3.7.1-alpha.7681813.unofficial
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Am 12.08.2014 19:34, schrieb James Holsenback:
> I stayed out of my local git repos as I've made some changes ... Instead
> downloaded the zip package made available from povray github with the
> master filter selected, it has this hash
> ad6d545729bbd92800fc2d65fe74dcac86408c27 and has the problem.
That's 3.7.1-alpha.7681813, so same version as I used.
> With 3.7-stable filter set, this hash
> 39ce8a24e50651904010dda15872d63be15d7c37 tis ok fine
That's the genuine 3.7.0 release proper, aka "3.7.0 stable".
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 08/12/2014 01:41 PM, clipka wrote:
> Am 12.08.2014 19:08, schrieb James Holsenback:
>
>> found OTOTest.pov file laying around in some obscure corner ... here's
>> results
>
> Well, what can I say, other than "I can't reproduce it"?
>
> Unless you can trim down the thing to an extremely minimalistic scene
> (say, one or two primitives with one or two textures) that is rendered
> differently by the builds you're using, or can nail down exactly what
> GitHub commit broke it, I might be able to do some guessing; but until
> then, unfortunately it looks like I need you to do more experimenting.
>
well it's after 3.7-stable for sure ... OTOc.inc sources math.inc dunno
if that could be a clue.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
|
|