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From: Robert McGregor
Subject: Re: Strange attractors
Date: 8 Dec 2009 19:10:03
Message: <web.4b1eea9ae6b3a3e04726e92b0@news.povray.org>
Bill Pragnell <bil### [at] hotmailcom> wrote:
> All that amazing mandelbulb stuff has inspired me to dig out a strange
> attractor search/plot app I wrote a few years ago, and try to get some
> decent plots into POV-Ray. Here's a few of the nicer ones I've found
> over the last couple of weeks.
>
> Bill

Wow, those are awesome Bill! I wrote a little app a couple of years back to plot
2d attractors but never came up with anything as cool as your 3d versions. The
renders are very artistically done - I love the lighting.

Seeing these made me go searching through my own stuff - here's one I did that's
a "morph" between two attractors. I loaded the data sets into SDL arrays and
used elements from each array as cylinder endpoints (with gradient pigments
along their arbitrary axes). Good times.

Rob

http://www.McGregorFineArt.com


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attractormorph1.png


 

From: Robert McGregor
Subject: Re: Strange attractors
Date: 8 Dec 2009 19:15:02
Message: <web.4b1eeb52e6b3a3e04726e92b0@news.povray.org>
And here's another one where I used the attractor data to generate a height
field and associated pigment.

:)


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attractor_hftest2.png


 

From: Bill Pragnell
Subject: Re: Strange attractors
Date: 9 Dec 2009 05:15:00
Message: <web.4b1f777be6b3a3e06dd25f0b0@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> Wow, those are awesome Bill!

Thanks!

> 2d attractors but never came up with anything as cool as your 3d versions. The
> renders are very artistically done - I love the lighting.

Random colours and positions, seeded by the data file. Usually needs a bit of a
tweak to get a nice combo, but quite handy!

> Seeing these made me go searching through my own stuff - here's one I did that's
> a "morph" between two attractors.

Looks interesting - it's a pity you can't quite make out the attractors'
shapes... good idea though. I might try an animation using my sphere technique,
if I turn off AA they only take a minute or so.

Bill


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From: nemesis
Subject: Re: Strange attractors
Date: 9 Dec 2009 06:00:00
Message: <web.4b1f82fde6b3a3e0f48316a30@news.povray.org>
Gobsmackingly goodlooking!

But I think you got the spidery one wrong:  looks more like a butterfly and a
very good looking one at that!

Povray abstracts at its best, ladies and gentleman! :D


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From: Bill Pragnell
Subject: Re: Strange attractors
Date: 9 Dec 2009 06:30:00
Message: <web.4b1f8943e6b3a3e06dd25f0b0@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> But I think you got the spidery one wrong:  looks more like a butterfly and a
> very good looking one at that!

Hehe, naming was an issue, until I decided to call them the first noun that came
to mind when looking at the 2D plot. Some of them look utterly different in
3D... :)

> Povray abstracts at its best, ladies and gentleman! :D

There's plenty more. I'll put them all up on a web page at some point :)


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From: Stephen
Subject: Re: Strange attractors
Date: 9 Dec 2009 08:35:11
Message: <4b1fa78f$1@news.povray.org>
Robert McGregor wrote:

> Seeing these made me go searching through my own stuff - here's one I did that's
> a "morph" between two attractors. I loaded the data sets into SDL arrays and
> used elements from each array as cylinder endpoints (with gradient pigments
> along their arbitrary axes). Good times.
> 

What a good idea to use that background. :D


-- 

Best Regards,
	Stephen


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From: Robert McGregor
Subject: Re: Strange attractors
Date: 9 Dec 2009 08:40:01
Message: <web.4b1fa796e6b3a3e04726e92b0@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Looks interesting - it's a pity you can't quite make out the attractors'
> shapes... good idea though.

Ah, excellent point - here are the source attractors for the morph.

-Rob
-------------------------------------------------------------------------------
http://www.McGregorFineArt.com


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From: Robert McGregor
Subject: Re: Strange attractors
Date: 9 Dec 2009 08:55:00
Message: <web.4b1fab7de6b3a3e04726e92b0@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> I might try an animation using my sphere technique,
> if I turn off AA they only take a minute or so.

This morning I found this morph animation in a subfolder of my attractors
folder; I had completely forgotten about it! Originally rendered as an 1920x1080
(HD) AVI, I just squashed it down into this little MPEG-4 to post here.

-Rob
-------------------------------------------------------------------------------
http://www.McGregorFineArt.com


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From: Bill Pragnell
Subject: Re: Strange attractors
Date: 9 Dec 2009 09:05:00
Message: <web.4b1fae64e6b3a3e06dd25f0b0@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> "Bill Pragnell" <bil### [at] hotmailcom> wrote:
> > I might try an animation using my sphere technique,
> > if I turn off AA they only take a minute or so.
>
> This morning I found this morph animation in a subfolder of my attractors
> folder; I had completely forgotten about it! Originally rendered as an 1920x1080
> (HD) AVI, I just squashed it down into this little MPEG-4 to post here.

That's fascinating! I take it these two attractors use the same set of
equations? It looks like it - there appears to be a certain congruence between
some of the features (if that's the right phrase!).

I've got to try this!

:)


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From: Paolo Gibellini
Subject: Re: Strange attractors
Date: 9 Dec 2009 09:28:32
Message: <4b1fb410$1@news.povray.org>
I like them all.
A worthy tribute to chaos theory.
;-)
Paolo

 >Bill Pragnell  on date 06/12/2009 23:31 wrote:
> All that amazing mandelbulb stuff has inspired me to dig out a strange 
> attractor search/plot app I wrote a few years ago, and try to get some 
> decent plots into POV-Ray. Here's a few of the nicer ones I've found 
> over the last couple of weeks.
> 
> Bill
>


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