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Well, I got bored. So last night I decided to see what my waves looked like
if I stuck a nice landscape texture on them!
The waves are about 50% taller than in my ocean scene, and the camera's much
closer to them. The cool looking grass texture uses megapovs aoi pattern to
do a kind of fur/velvet shader thing. The grass/rock pattern is controlled
by the same pattern as the foam in the original scene (with rock where the
foam was), plus a slope factor to prevent grass on the steepest hills.
Snow's controlled by a turbulent gradient with a slope factor. Clouds are
just simple media with density based on granite with turbulence, the sky
colour comes from fog.
Not bad for only a couple of hours work :)
--
Tek
http://evilsuperbrain.com
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Attachments:
Download 'waves_of_stone.jpg' (239 KB)
Preview of image 'waves_of_stone.jpg'
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> Not bad for only a couple of hours work :)
Must be really nice to be obscenely talented. :-}
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I wasn't happy with the contrast so I messed around in photoshop before
sticking it on my deviantart page:
http://www.deviantart.com/deviation/43626574/
--
Tek
http://evilsuperbrain.com
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:456828fa@news.povray.org...
> Well, I got bored. So last night I decided to see what my waves looked
> like if I stuck a nice landscape texture on them!
>
> The waves are about 50% taller than in my ocean scene, and the camera's
> much closer to them. The cool looking grass texture uses megapovs aoi
> pattern to do a kind of fur/velvet shader thing. The grass/rock pattern is
> controlled by the same pattern as the foam in the original scene (with
> rock where the foam was), plus a slope factor to prevent grass on the
> steepest hills. Snow's controlled by a turbulent gradient with a slope
> factor. Clouds are just simple media with density based on granite with
> turbulence, the sky colour comes from fog.
>
> Not bad for only a couple of hours work :)
> --
> Tek
> http://evilsuperbrain.com
>
>
>
Post a reply to this message
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"Tek" <tek### [at] evilsuperbraincom> schreef in bericht
news:456828fa@news.povray.org...
> Well, I got bored. So last night I decided to see what my waves looked
> like if I stuck a nice landscape texture on them!
>
Very nice! Yet another way to use your code. I had thought about this indeed
too, and filed the idea away for future use :-)
Interesting and dramatic, somewhat alien landscape.
Thomas
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Tek wrote:
> I wasn't happy with the contrast so I messed around in photoshop before
> sticking it on my deviantart page:
> http://www.deviantart.com/deviation/43626574/
The image may be cool after the post-processing, but such heavy
post-processing kind of spoils it, IMO. It sort of diminishes the
role of POV-Ray in the whole process.
And to be honest, I actually like the original more.
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"Tek" <tek### [at] evilsuperbraincom> wrote:
> Well, I got bored. So last night I decided to see what my waves looked like
> if I stuck a nice landscape texture on them!
Very nice. Scottish highlands, or New Zealand, maybe.
Rohan? :)
--
Dan
GoofyGraffix.com
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Tek wrote:
> I wasn't happy with the contrast so I messed around in photoshop before
> sticking it on my deviantart page:
> http://www.deviantart.com/deviation/43626574/
>
Wow, this one is really beautifull ! I like the high contrast with the
"grainy" look, it gives to the picture a kind of "dreamish" mood, makes
me feel I am looking at some supernatural place.
Thibaut
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On Sat, 25 Nov 2006 17:18:08 +0200, Warp wrote:
> And to be honest, I actually like the original more.
I have to admit I do as well.
That's not to say I don't like the modified one, but it does seem to lose
something...
Jim
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WOW!!!
Sven
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What a surprise, finding povray purists on a povray noticeboard! :)
Okay you're probably right but I'm trying to develop my photoshop skills,
just thought I'd share it as a curiosity.
I feel kinda dirty fixing contrast in photoshop rather than by tweaking
lighting!
--
Tek
http://evilsuperbrain.com
"Jim Henderson" <nos### [at] nospamcom> wrote in message
news:pan### [at] nospamcom...
> On Sat, 25 Nov 2006 17:18:08 +0200, Warp wrote:
>
>> And to be honest, I actually like the original more.
>
> I have to admit I do as well.
>
> That's not to say I don't like the modified one, but it does seem to lose
> something...
>
> Jim
Post a reply to this message
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