POV-Ray : Newsgroups : povray.binaries.images : waves of stone : Re: waves of stone Server Time
5 Nov 2024 08:25:55 EST (-0500)
  Re: waves of stone  
From: Tek
Date: 25 Nov 2006 06:43:33
Message: <45682c65$1@news.povray.org>
I wasn't happy with the contrast so I messed around in photoshop before 
sticking it on my deviantart page:
http://www.deviantart.com/deviation/43626574/

-- 
Tek
http://evilsuperbrain.com

"Tek" <tek### [at] evilsuperbraincom> wrote in message 
news:456828fa@news.povray.org...
> Well, I got bored. So last night I decided to see what my waves looked 
> like if I stuck a nice landscape texture on them!
>
> The waves are about 50% taller than in my ocean scene, and the camera's 
> much closer to them. The cool looking grass texture uses megapovs aoi 
> pattern to do a kind of fur/velvet shader thing. The grass/rock pattern is 
> controlled by the same pattern as the foam in the original scene (with 
> rock where the foam was), plus a slope factor to prevent grass on the 
> steepest hills. Snow's controlled by a turbulent gradient with a slope 
> factor. Clouds are just simple media with density based on granite with 
> turbulence, the sky colour comes from fog.
>
> Not bad for only a couple of hours work :)
> -- 
> Tek
> http://evilsuperbrain.com
>
>
>


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