Tor Olav Kristensen <tor### [at] TOBEREMOVEDgmailcom> wrote:
> It shows a subdiveded surface shape deformed by a NURBS "grid".
nice !
I'm no expert on NURBS, but I translated an implementation to povray.
It's in: http://news.povray.org/povray.text.scene-files/
Editing the 3D NURBS in Rhino was very nice, but sampling the NURNS in
pov-ray was a little slow.
I think it should be possible to add NURBS a new spline type to pov-ray.
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