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From: Bob Hughes
Subject: WIP Twentieth Century Fox films logo (21st actually)
Date: 25 Feb 2006 13:48:28
Message: <4400a67c@news.povray.org>
I haven't been using POV-Ray much lately, so to get back into the fun I put 
this together over the past few days. This image is still a rough draft 
while WIP is ongoing. Obvious subject for recreation in POV-Ray with those 
searchlights in it.

Started with 20th atop there and made a change to 21st today, mainly because 
I'm using artistic license anyway to update the look of the 1935 original--  
which itself was updated a little in more recent years but still keeps the 
same basic design.

Here's a link to the images I'm using to copy this from. 
http://en.wikipedia.org/wiki/20th_Century_Fox

BTW, I searched around for any others made before and only found an sPatch 
model (broken link to it), no renderings. Also a 3D Max model. I was fairly 
certain someone had posted one here at some point in time, so if any of you 
have, I'd love to see it.

Bob H


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Attachments:
Download '20th Century Fox logo 1st.jpg' (47 KB)

Preview of image '20th Century Fox logo 1st.jpg'
20th Century Fox logo 1st.jpg


 

From: Bob Hughes
Subject: Re: WIP Twentieth Century (21st this time)
Date: 25 Feb 2006 13:54:51
Message: <4400a7fb@news.povray.org>
Oh heck! Um, that was the first saved as a jpeg. Confused by the file name.

Okay, here's the 21st century one. You'll notice the changes, no doubt. I 
was using cylinder spotlights until I switched over to projected_through and 
used regular spotlights that could be placed below the beam exit points.

Bob H


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Attachments:
Download '21st Century Fox logo 1st.jpg' (57 KB)

Preview of image '21st Century Fox logo 1st.jpg'
21st Century Fox logo 1st.jpg


 

From: Norbert Kern
Subject: Re: WIP Twentieth Century Fox films logo (21st actually)
Date: 27 Feb 2006 08:20:01
Message: <web.4402fb318c068e9e143d8c0@news.povray.org>
"Bob Hughes" <omniverse@charter%net> wrote:

> BTW, I searched around for any others made before and ... if any of you
> have, I'd love to see it.

Nathan o'Brien posted the source code of a slightly modified logo back in
1997.
Look at
http://news.povray.org/povray.binaries.scene-files/thread/%3C347540cb.0%40news.povray.org%3E/?ttop=224092&toff=1000


Norbert Kern


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From: Bob Hughes
Subject: Re: WIP Twentieth Century Fox films logo (21st actually)
Date: 27 Feb 2006 17:42:05
Message: <4403803d$1@news.povray.org>
"Norbert Kern" <nor### [at] t-onlinede> wrote in message 
news:web.4402fb318c068e9e143d8c0@news.povray.org...
> "Bob Hughes" <omniverse@charter%net> wrote:
>
>> BTW, I searched around for any others made before and ... if any of you
>> have, I'd love to see it.

I didn't search enough then!

> Nathan o'Brien posted the source code of a slightly modified logo back in
> 1997.
> Look at
>
http://news.povray.org/povray.binaries.scene-files/thread/%3C347540cb.0%40news.povray.org%3E/?ttop=224092&toff=1000

Thank you Norbert! Wow, almost 9 years ago and I still remembered (or 
thought I did) that somebody else had done one of these before. Maybe my 
memory isn't as bad as I suspect it to be.

Oh-oh. The zip file is said to be corrupt and his web site isn't there. The 
one I found through a google search is just broken links. E-mail address is 
there so maybe I could still make contact.

Bob H


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From: Paolo Gibellini
Subject: Re: WIP Twentieth Century (21st this time)
Date: 1 Mar 2006 07:06:54
Message: <44058e5e$1@news.povray.org>
I love the clouds a lot, is a problem share the texture?
Thanks,
;-)
Paolo

> "Bob Hughes" wrote:
> Oh heck! Um, that was the first saved as a jpeg. Confused by the file
name.
>
> Okay, here's the 21st century one. You'll notice the changes, no doubt. I
> was using cylinder spotlights until I switched over to projected_through
and
> used regular spotlights that could be placed below the beam exit points.
>
> Bob H
>
>
>


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From: Bob Hughes
Subject: Re: WIP Twentieth Century (21st this time)
Date: 1 Mar 2006 12:54:33
Message: <4405dfd9$1@news.povray.org>
"Paolo Gibellini" <p.g### [at] teinoscom> wrote in message 
news:44058e5e$1@news.povray.org...
>I love the clouds a lot, is a problem share the texture?

And I will love to share that, Paolo. Not much to it at all. In fact, it's 
probably way too simple for a good rendering. Is a WIP, of course.

I tried to get better cloud colors by using a gradient pattern on a plane 
between them and the sunlight so it would look like it gets brighter toward 
the horizon. I rendered this part alone before giving it to you and I added 
the "air" because it wasn't dark enough without that. The camera needed to 
be in this, too, or else it might be trouble to get looking right again.

/* BEGIN */
camera {
 location <18,-3.85,-24>
 look_at <4.5,3.5,0>
 angle 40
}

/* AIR */

box {
 <-25,-5,-10>,<25,20,10>
 hollow
 pigment {
  color rgbt 1
 }
 interior {
  media {
   samples 15
   intervals 8
   scattering {
    1,0.02
    extinction 0.9
   }
  }
 }
}

light_group {
// sun
light_source {
 150*z, <1.5,1.25,1>/2
 media_interaction on
}
// cloud color projection trick
plane {
 -z,-140
 pigment {
  function {abs(y)}
  color_map {
   [0 color rgbf <1,0.9,0.8,0.9>]
   [0.2 color rgbf <1.1,1.1,0.1,1.1>]
   [0.4 color rgbf <1.25,0.25,0.1,1.1>]
   [0.6 color rgbf <1.5,0.1,0.25,1.1>]
   [1 color rgbf <0.1,0.1,0.1,0.1>]
  }
 }
 no_image no_reflection
}
/* CLOUDS */
box {
 <-150,25,0>,<50,30,300>
 hollow
 pigment {
  color rgbt 1
 }
 interior {
  media {
   //method 1
   samples 50
   //intervals 4
   absorption <0.25,0.33,0.67>
   emission <0.3,0.1,0.125>
   scattering {
    1,0.25
    extinction 0.8
   }
   density {
    granite
    density_map {
     [0.67 rgb 0]
     [0.7 rgb 2]
     [1 rgb 3]
    }
    scale <75,50,50>
   }
  }
 }
} // end clouds
} // end light_group

sky_sphere {
 pigment {
  granite
  color_map {
   [0.1 color rgb <0.5,0.7,0.9>*3]
   [0.125 color rgb <0.3,0.5,0.6>*1.5]
   [0.15 color rgbt 1]
  }
  scale 0.025
 }
 pigment {
  function {abs(y)}
  color_map {
   [0 color rgbt <1.4,1.2,0.3,0>]
   [0.1 color rgbt <2,0.75,0.1,0.05>]
   [0.3 color rgbt <0.1,0.3,0.6,0.1>]
   [0.6 color rgbt <0.1,0.2,0.3,1>]
  }
 }
 pigment {
  gradient z
  color_map {
   [0 color rgbt 0.3]
   [0.25 color rgbt 0.9]
   [1 color rgbt 1]
  }
  scale 2 translate -z
 }
}

/* END */


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From: DLM
Subject: Re: WIP Twentieth Century Fox films logo (21st actually)
Date: 2 Mar 2006 14:06:36
Message: <4407423c$1@news.povray.org>
"Bob Hughes" <omniverse@charter%net> wrote in message
news:4403803d$1@news.povray.org...
> "Norbert Kern" <nor### [at] t-onlinede> wrote in message
> news:web.4402fb318c068e9e143d8c0@news.povray.org...
> > "Bob Hughes" <omniverse@charter%net> wrote:
> >
> >> BTW, I searched around for any others made before and ... if any of you
> >> have, I'd love to see it.
>
> I didn't search enough then!
>
> > Nathan o'Brien posted the source code of a slightly modified logo back
in
> > 1997.
> > Look at
> >
http://news.povray.org/povray.binaries.scene-files/thread/%3C347540cb.0%40news.povray.org%3E/?ttop=224092&toff=1000
>
> Thank you Norbert! Wow, almost 9 years ago and I still remembered (or
> thought I did) that somebody else had done one of these before. Maybe my
> memory isn't as bad as I suspect it to be.
>
> Oh-oh. The zip file is said to be corrupt and his web site isn't there.
The
> one I found through a google search is just broken links. E-mail address
is
> there so maybe I could still make contact.


I opened the zip using winzip with no problems and the files are readable.
Try the download again. If it fails we can make a plan.

DLM


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From: Bob Hughes
Subject: Re: WIP Twentieth Century Fox films logo (21st actually)
Date: 2 Mar 2006 16:46:51
Message: <440767cb$1@news.povray.org>
"DLM" <mae### [at] combumbiumdedu> wrote in message 
news:4407423c$1@news.povray.org...
>
> "Bob Hughes" <omniverse@charter%net> wrote in message
> news:4403803d$1@news.povray.org...
>> Oh-oh. The zip file is said to be corrupt and his web site isn't there.
>
> I opened the zip using winzip with no problems and the files are readable.
> Try the download again. If it fails we can make a plan.

I tried it a few times at first and again just now. Same thing. WinXP 
complains it's invalid or corrupt, so I used a free zip program that could 
do a repair if possible and that also said empty or bad file without any way 
to fix it. I was guessing it had something to do with a special kind but 
everyone usually uses common enough things for posting to the newsgroups.

If you could send the uncompressed file(s) to omn### [at] charternet I'd 
really appreciate that. I could even send my scene file of this 20th Century 
Fox WIP back to you if you'd like me to; meager as it is, and unchanged 
since I last posted.  ;)

I sent an email to Nathan O'Brien using pov### [at] 13netnet but that got 
returned as unknown address. He's probably still around someplace because 
his last posting was a couple years ago from what I could find.

Bob H


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From: dlm
Subject: Re: WIP Twentieth Century Fox films logo (21st actually)
Date: 2 Mar 2006 18:57:39
Message: <44078673@news.povray.org>
"Bob Hughes" <omniverse@charter%net> wrote in message 
news:440767cb$1@news.povray.org...
>> "Bob Hughes" <omniverse@charter%net> wrote in message
>> news:4403803d$1@news.povray.org...
>>> Oh-oh. The zip file is said to be corrupt and his web site isn't there.
>>
>> I opened the zip using winzip with no problems and the files are 
>> readable.
>> Try the download again. If it fails we can make a plan.

Bob,
The files needed a bit of updating as they were written in POV 0.0?
In any event I bullied them into submission and managed a quick render of
Nathan O'Brien's original 1997 work.
Search sources in attached 20Cfox.zip for DLM to spot commented changes.
I have posted sources to p.b.s-f in plain text.

DLM


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Attachments:
Download '20Cfox.zip' (7 KB) Download '13a&e.png' (324 KB)

Preview of image '13a&e.png'
13a&e.png


 

From: dlm
Subject: Re: WIP Twentieth Century Fox films logo (21st actually)
Date: 2 Mar 2006 19:37:06
Message: <44078fb2$1@news.povray.org>
"Bob Hughes" <omniverse@charter%net> wrote in message 
news:4403803d$1@news.povray.org...
> "Norbert Kern" <nor### [at] t-onlinede> wrote in message 
> news:web.4402fb318c068e9e143d8c0@news.povray.org...
>> "Bob Hughes" <omniverse@charter%net> wrote:
>>
>>> BTW, I searched around for any others made before and ... if any of you
>>> have, I'd love to see it.
>
> I didn't search enough then!
>
>> Nathan o'Brien posted the source code of a slightly modified logo back in
>> 1997.
>> Look at
>>
http://news.povray.org/povray.binaries.scene-files/thread/%3C347540cb.0%40news.povray.org%3E/?ttop=224092&toff=1000
>
> Thank you Norbert! Wow, almost 9 years ago and I still remembered (or 
> thought I did) that somebody else had done one of these before. Maybe my 
> memory isn't as bad as I suspect it to be.
>
> Oh-oh. The zip file is said to be corrupt and his web site isn't there. 
> The one I found through a google search is just broken links. E-mail 
> address is there so maybe I could still make contact.
>
> Bob H
>
>
I think you may find a live Nathan O'Brien presence at
http://www.no13.net/
and some fabulous architectural renderings at
http://www.fbe.unsw.edu.au/exhibits/rayshade/church/

DLM


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