POV-Ray : Newsgroups : povray.binaries.images : The lock door... Server Time
5 Nov 2024 00:27:12 EST (-0500)
  The lock door... (Message 1 to 7 of 7)  
From: Hasan3
Subject: The lock door...
Date: 12 Jan 2006 18:50:00
Message: <web.43c6eae28c8d5fb365d5d9720@news.povray.org>
Hi everybody, I'm trying with textures. This is the end test:)
Hasan


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Download 'kilit2.jpg' (433 KB)

Preview of image 'kilit2.jpg'
kilit2.jpg


 

From: Stefan Viljoen
Subject: Re: The lock door...
Date: 13 Jan 2006 01:09:43
Message: <43c74426@news.povray.org>
Hasan3 spake:

> Hi everybody, I'm trying with textures. This is the end test:)
> Hasan

Love the knotholes... - warps?

-- 
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions


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From: Hasan3
Subject: Re: The lock door...
Date: 13 Jan 2006 03:45:00
Message: <web.43c7681d6ad6f60f575afc100@news.povray.org>
Stefan Viljoen <spamnot@<removethis>polard.com> wrote:
> Hasan3 spake:
>
> > Hi everybody, I'm trying with textures. This is the end test:)
> > Hasan
>
> Love the knotholes... - warps?
>
> --
> Stefan Viljoen
> Software Support Technician / Programmer
> Polar Design Solutions


No warps, its nor procedural, image maps with bumps.
Only Lock's texture is procedural.


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From: Orchid XP v2
Subject: Re: The lock door...
Date: 13 Jan 2006 15:18:40
Message: <43c80b20$1@news.povray.org>
Very impressive, in my opinion. Not quite perfect, but I can't put my 
finger on why...


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From: Rick Measham
Subject: Re: The lock door...
Date: 13 Jan 2006 16:26:59
Message: <43c81b23$1@news.povray.org>
Orchid XP v2 wrote:
> Very impressive, in my opinion. Not quite perfect, but I can't put my 
> finger on why...

Looks great, the textures are just lovely.

But while we have our fingers out, there's a couple of compositions 
things I'll put my finger on:

1. The two doors should come a lot closer to meeting as should the
    vertical timbers
2. There's (possibly deliberate) evenly-spaced filleting down the
    vertical timbers
3. The lock isn't held to the door in any way that will stop intrusion
	3a. The RHS needs to have bolts or hotrivet through the timber
	    - round heads on the outside (and inside if they're
	    hotrivets and the long part of the hinge normally sits over
	    the top of that part making it even harder to unbolt.
	3b. If you don't fold it over then the hinge-pin in the door
	    needs to be away from the gap between the doors so that all
	    that is exposed to the other side is flat iron
4. The doors need diagonal cross-bracing .. this holds the door up and
    will stop it sagging

(If you're going for the look of low-tech (despite the padlock) then 
you'll need to make the doors sag a fair bit and increase the size of 
screws and bolt to the point where they could be hand-forged)

If you don't hate me right now, care to share that timber texture?

Cheers!
Rick Measham


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From: Hasan3
Subject: Re: The lock door...
Date: 15 Jan 2006 11:40:00
Message: <web.43ca7a8e6ad6f60ffe4670100@news.povray.org>
Rick Measham <rickm*at%isite.net.au> wrote:
> Orchid XP v2 wrote:
> > Very impressive, in my opinion. Not quite perfect, but I can't put my
> > finger on why...
>
> Looks great, the textures are just lovely.
>
> But while we have our fingers out, there's a couple of compositions
> things I'll put my finger on:
>
> 1. The two doors should come a lot closer to meeting as should the
>     vertical timbers
> 2. There's (possibly deliberate) evenly-spaced filleting down the
>     vertical timbers
> 3. The lock isn't held to the door in any way that will stop intrusion
>  3a. The RHS needs to have bolts or hotrivet through the timber
>      - round heads on the outside (and inside if they're
>      hotrivets and the long part of the hinge normally sits over
>      the top of that part making it even harder to unbolt.
>  3b. If you don't fold it over then the hinge-pin in the door
>      needs to be away from the gap between the doors so that all
>      that is exposed to the other side is flat iron
> 4. The doors need diagonal cross-bracing .. this holds the door up and
>     will stop it sagging
>
> (If you're going for the look of low-tech (despite the padlock) then
> you'll need to make the doors sag a fair bit and increase the size of
> screws and bolt to the point where they could be hand-forged)
>
> If you don't hate me right now, care to share that timber texture?
>
> Cheers!
> Rick Measham



Rick ,
You will almost write the door story.  I'm very hating you:)
this is a joke.
I have not thought to make a architectural door.
 I have wanted to realistic overlay to the timbers.


This wood texture :
http://www.monitorstudios.com/bcloward/textures/wood_boards.jpg


Regards.
Hasan


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From: Becraft, Robert
Subject: Re: The lock door...
Date: 26 Feb 2006 10:15:00
Message: <web.4401c5c96ad6f60fd00d55970@news.povray.org>
The problem with the image is that the shadows/light on the stone image-map
is from the wrong side... inverse the stone image so that the light is
coming from the right instead of the left and it should look more
realistic.


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