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It has been a very long time since I have POV-ed,
so I felt like playing a little with isosurfaces
again.
(I changed the contrast and brightness for this
image after rendering.)
--
Tor Olav
http://subcube.net
http://subcube.com
Post a reply to this message
Attachments:
Download 'torusintervaller11_05-.jpg' (90 KB)
Preview of image 'torusintervaller11_05-.jpg'
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"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDhotmailcom> wrote in message
news:40f58118@news.povray.org...
>
> It has been a very long time since I have POV-ed,
> so I felt like playing a little with isosurfaces
> again.
>
> (I changed the contrast and brightness for this
> image after rendering.)
>
> --
isosurface blobs, a very fancy function, or both? as always, enjoying your
isosurfaces.
Post a reply to this message
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Tor Olav Kristensen wrote:
>
> It has been a very long time since I have POV-ed,
> so I felt like playing a little with isosurfaces
> again.
>
> (I changed the contrast and brightness for this
> image after rendering.)
>
Ouch - this made me say "WOW" out loud. Very nice.
--
Stefan Viljoen
Software Support Technician
Polar Design Solutions
Post a reply to this message
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Impressive! Not the kind of isosurface I expected at all. Was it quick to
render? Can it be made to follow any spline path? If the answer is yes, I'd
definitely be interested in the code! It could be useful... :-)
Regards,
Hugo
Post a reply to this message
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Hugo Asm wrote:
> Impressive! Not the kind of isosurface I expected at all. Was it quick to
> render? Can it be made to follow any spline path? If the answer is yes, I'd
> definitely be interested in the code! It could be useful... :-)
Thank you. It rendered in 14m 32s on my XP2400 PC.
I havent started working on spline following isosurfaces (yet),
but Ryoichi Suzuki once made a macro for making isosurface ropes
that follows splines:
http://news.povray.org/povray.binaries.images/thread/%3C3c4d365b%40news.povray.org%3E
http://tinyurl.com/5xq8p
Subject: Example of Rope Macro
Date: 22 Jan 2002 09:52:27
http://news.povray.org/povray.binaries.scene-files/thread/%3C3c4d35b8@news.povray.org%3E
http://tinyurl.com/6bzja
Subject: Rope Macro
Date: 22 Jan 2002 09:49:44
See the attachment of the above message for his "rope.inc" file.
This file must be edited a bit to make it work with POV-Ray v3.6.
I.e. some too long uncommented lines must be restored and the hat
operator; ^ must be replaced with the pow() function.
--
Tor Olav
http://subcube.net
http://subcube.com
Post a reply to this message
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From: Tor Olav Kristensen
Subject: Re: A little isosurface experiment
Date: 15 Jul 2004 09:11:25
Message: <40f6827d@news.povray.org>
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Ross wrote:
> "Tor Olav Kristensen" <tor### [at] TOBEREMOVEDhotmailcom> wrote in message
> news:40f58118@news.povray.org...
>
>>It has been a very long time since I have POV-ed,
>>so I felt like playing a little with isosurfaces
>>again.
>>
>>(I changed the contrast and brightness for this
>>image after rendering.)
>>
>>--
>
>
> isosurface blobs, a very fancy function, or both? as always, enjoying your
> isosurfaces.
:)
It is 7 isosurface "shapes" that has been blobbed
together with a hyperbolic tangent function.
--
Tor Olav
http://subcube.net
http://subcube.com
Post a reply to this message
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Stefan Viljoen <rylan@ wrote:
> Tor Olav Kristensen wrote:
>
>
>>It has been a very long time since I have POV-ed,
>>so I felt like playing a little with isosurfaces
>>again.
>>
>>(I changed the contrast and brightness for this
>>image after rendering.)
>>
>
>
> Ouch - this made me say "WOW" out loud. Very nice.
Thank you.
--
Tor Olav
http://subcube.net
http://subcube.com
Post a reply to this message
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On Thu, 15 Jul 2004 09:14:10 +0200, "Hugo Asm" <hua### [at] post3teledk> wrote:
> Can it be made to follow any spline path?
For the torus based splines there is some helper in isocsg library.
ABX
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